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Wreckages can be salvaged, but you need special \c(3dd)Salvaging Lasers\c() for them. | You have to log in to add a translation. | Details | |
Wreckages can be salvaged, but you need special \c(3dd)Salvaging Lasers\c() for them. You have to log in to edit this translation.
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You can safely remove permanently installed \c(3dd)Subsystems\c() near an \c(3dd)Equipment Dock\c(). | You have to log in to add a translation. | Details | |
You can safely remove permanently installed \c(3dd)Subsystems\c() near an \c(3dd)Equipment Dock\c(). You have to log in to edit this translation.
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You can install \c(3dd)Subsystems\c() permanently for bonuses. | You have to log in to add a translation. | Details | |
You can install \c(3dd)Subsystems\c() permanently for bonuses. You have to log in to edit this translation.
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Upgrade your ship with \c(3dd)Subsystems\c(). There are systems for \c(3dd)Trading\c(), \c(3dd)Turrets\c(), \c(3dd)Mining\c(), \c(3dd)Engines\c() and much more. | You have to log in to add a translation. | Details | |
Upgrade your ship with \c(3dd)Subsystems\c(). There are systems for \c(3dd)Trading\c(), \c(3dd)Turrets\c(), \c(3dd)Mining\c(), \c(3dd)Engines\c() and much more. You have to log in to edit this translation.
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New items in your \c(3dd)Inventory\c() will be highlighted until you hover the mouse over them. | You have to log in to add a translation. | Details | |
New items in your \c(3dd)Inventory\c() will be highlighted until you hover the mouse over them. You have to log in to edit this translation.
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\c(3dd)Boarding Shuttles\c() can transport \c(3dd)Boarders\c() to the target in multiple waves. | You have to log in to add a translation. | Details | |
\c(3dd)Boarding Shuttles\c() can transport \c(3dd)Boarders\c() to the target in multiple waves. You have to log in to edit this translation.
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To \c(3dd)board\c() another ship or station, its hull must be below 30%. After that, you can send out \c(3dd)Boarding Shuttles\c() with \c(3dd)Boarders\c(). | You have to log in to add a translation. | Details | |
To \c(3dd)board\c() another ship or station, its hull must be below 30%. After that, you can send out \c(3dd)Boarding Shuttles\c() with \c(3dd)Boarders\c(). You have to log in to edit this translation.
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The material of a \c(3dd)Turret\c() used in the \c(3dd)Fighter Factory\c() will add additional boosts to your \c(3dd)Fighter\c(). | You have to log in to add a translation. | Details | |
The material of a \c(3dd)Turret\c() used in the \c(3dd)Fighter Factory\c() will add additional boosts to your \c(3dd)Fighter\c(). You have to log in to edit this translation.
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You can design your own \c(3dd)Fighters\c() at a \c(3dd)Fighter Factory\c() by combining a turret and a saved ship plan. | Du kan designa din egen \c(3dd)Fighters\c() vid en \c(3dd)Fighter Factory\c() genom att kombinera ett torn och en sparad skeppsplan. | Details | |
You can design your own \c(3dd)Fighters\c() at a \c(3dd)Fighter Factory\c() by combining a turret and a saved ship plan. Du kan designa din egen \c(3dd)Fighters\c() vid en \c(3dd)Fighter Factory\c() genom att kombinera ett torn och en sparad skeppsplan. You have to log in to edit this translation.
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The production of a \c(3dd)Fighter\c() in your \c(3dd)Hangar\c() will always take at least 60 seconds. | You have to log in to add a translation. | Details | |
The production of a \c(3dd)Fighter\c() in your \c(3dd)Hangar\c() will always take at least 60 seconds. You have to log in to edit this translation.
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\c(3dd)Assembly Blocks\c() will enable and speed up production of \c(3dd)Fighters\c() on your crafts. | You have to log in to add a translation. | Details | |
\c(3dd)Assembly Blocks\c() will enable and speed up production of \c(3dd)Fighters\c() on your crafts. You have to log in to edit this translation.
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You need \c(3dd)Assembly Blocks\c() to produce \c(3dd)Fighters\c() on your crafts. | You have to log in to add a translation. | Details | |
You need \c(3dd)Assembly Blocks\c() to produce \c(3dd)Fighters\c() on your crafts. You have to log in to edit this translation.
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Assign a \c(3dd)Fighter\c() as a blueprint in your \c(3dd)Hangar\c() to produce more of them. | You have to log in to add a translation. | Details | |
Assign a \c(3dd)Fighter\c() as a blueprint in your \c(3dd)Hangar\c() to produce more of them. You have to log in to edit this translation.
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You can adjust the \c(3dd)difficulty\c() in the game menu. | You have to log in to add a translation. | Details | |
You can adjust the \c(3dd)difficulty\c() in the game menu. You have to log in to edit this translation.
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\c(3dd)Collision Damage\c() can be dangerous! Be careful when flying around asteroids and don't \c(3dd)boost\c() into them! | You have to log in to add a translation. | Details | |
\c(3dd)Collision Damage\c() can be dangerous! Be careful when flying around asteroids and don't \c(3dd)boost\c() into them! You have to log in to edit this translation.
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