Avorion Translation Server

Translation of Avorion: Swedish

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Quick Access 5 You have to log in to add a translation. Details

Quick Access 5

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
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normal
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Quick Access 4 You have to log in to add a translation. Details

Quick Access 4

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
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We no longer see ourselves in a position to ignore your aggressiveness. This forces us to take this step. You have to log in to add a translation. Details

We no longer see ourselves in a position to ignore your aggressiveness. This forces us to take this step.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
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The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too. You have to log in to add a translation. Details

The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Greetings on behalf of each and every one of us! Enlightened and as one, we spread what is best for the galaxy. Now that you are in our territory, you can get an idea of what a perfect galaxy would look like. You have to log in to add a translation. Details

Greetings on behalf of each and every one of us! Enlightened and as one, we spread what is best for the galaxy. Now that you are in our territory, you can get an idea of what a perfect galaxy would look like.

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Status:
untranslated
References:
  • ./data/scripts/player/background/factionwelcomingmails.lua:
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Respawn To Reconstruction Site You have to log in to add a translation. Details

Respawn To Reconstruction Site

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
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Respawn To Repair Dock You have to log in to add a translation. Details

Respawn To Repair Dock

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
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1 fighter queued for production. You have to log in to add a translation. Details

Singular: 1 fighter queued for production.

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Plural: ${i} fighters queued for production.

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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Cost per fighter: %1% %2% You have to log in to add a translation. Details

Cost per fighter: %1% %2%

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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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%3%%% You have to log in to add a translation. Details

%3%%%

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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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%1% %2% e.g. 1000 Iron You have to log in to add a translation. Details

%1% %2%

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Status:
untranslated
Context:
e.g. 1000 Iron
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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normal
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Fighter in Production You have to log in to add a translation. Details

Fighter in Production

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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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Fighter Queued for Production You have to log in to add a translation. Details

Fighter Queued for Production

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Status:
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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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[LOST] You have to log in to add a translation. Details

[LOST]

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
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normal
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Delete this ship from the list. You have to log in to add a translation. Details

Delete this ship from the list.

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
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normal
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