Avorion Translation Server

Translation of Avorion: Swedish

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Log entry ${number}: Our instruments picked up strange interferences that our engineers can't explain. You have to log in to add a translation. Details

Log entry ${number}: Our instruments picked up strange interferences that our engineers can't explain.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/receivecaptainmission.lua:
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normal
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I'm looking for ${name}. You have to log in to add a translation. Details

I'm looking for ${name}.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/receivecaptainmission.lua:
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normal
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Pick up Captain ${name} at the station in (${x}:${y}) You have to log in to add a translation. Details

Pick up Captain ${name} at the station in (${x}:${y})

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Status:
untranslated
References:
  • ./data/scripts/player/missions/receivecaptainmission.lua:
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normal
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A Lost Friend You have to log in to add a translation. Details

A Lost Friend

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Status:
untranslated
References:
  • ./data/scripts/player/missions/receivecaptainmission.lua:
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Wrong move, buddy. We're going to obliterate your ship! You have to log in to add a translation. Details

Wrong move, buddy. We're going to obliterate your ship!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Are you threatening us? You have to log in to add a translation. Details

Are you threatening us?

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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You won't get destroyed. You have to log in to add a translation. Details

You won't get destroyed.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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[Transfer ${bribe}¢] You have to log in to add a translation. Details

[Transfer ${bribe}¢]

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Oh, we see everyone who passes through here. And we've seen the ones you're looking for, we even know where they went. But why would we tell you anything? You have to log in to add a translation. Details

Oh, we see everyone who passes through here. And we've seen the ones you're looking for, we even know where they went. But why would we tell you anything?

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Have you seen them? You have to log in to add a translation. Details

Have you seen them?

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untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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We don't care. You have to log in to add a translation. Details

We don't care.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Get information from the patrol ship You have to log in to add a translation. Details

Get information from the patrol ship

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References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Showing most recent entries: Hyperspace engine overheated! We're stranded! Scanners show more pursuers in sector (${x}:${y})! You have to log in to add a translation. Details

Showing most recent entries: Hyperspace engine overheated! We're stranded! Scanners show more pursuers in sector (${x}:${y})!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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That's too bad. You're gonna have to go through us! You have to log in to add a translation. Details

That's too bad. You're gonna have to go through us!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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I need info from those wreckages. You have to log in to add a translation. Details

I need info from those wreckages.

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Status:
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References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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