Avorion Translation Server

Translation of Avorion: Swedish

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I've got him! You have to log in to add a translation. Details

I've got him!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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No way! You will never get me! You have to log in to add a translation. Details

No way! You will never get me!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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You want to take me to these dilettantes? You have to log in to add a translation. Details

You want to take me to these dilettantes?

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Status:
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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Good idea. You have to log in to add a translation. Details

Good idea.

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Status:
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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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While we're at it, we can hand you over as well. The scientists will certainly know how best to hold you accountable! You have to log in to add a translation. Details

While we're at it, we can hand you over as well. The scientists will certainly know how best to hold you accountable!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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normal
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Acid Fog, intensity ${intensity} You have to log in to add a translation. Details

Acid Fog, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Acid Fog sector environment You have to log in to add a translation. Details

Acid Fog

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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In this electrically charged field shields and hull are frequently struck by lightning. You have to log in to add a translation. Details

In this electrically charged field shields and hull are frequently struck by lightning.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Lightning Field, intensity ${intensity} You have to log in to add a translation. Details

Lightning Field, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Lightning Field sector environment You have to log in to add a translation. Details

Lightning Field

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Status:
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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution. You have to log in to add a translation. Details

Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Your dear colleagues at the rift research center will be happy to get their hands on all this! You have to log in to add a translation. Details

Your dear colleagues at the rift research center will be happy to get their hands on all this!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Wait... I just thought of something: I know who can safely dispose of this device.... You have to log in to add a translation. Details

Wait... I just thought of something: I know who can safely dispose of this device....

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Status:
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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Shockwave Anomalies, intensity ${intensity} You have to log in to add a translation. Details

Shockwave Anomalies, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Shockwave Anomalies sector environment You have to log in to add a translation. Details

Shockwave Anomalies

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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