| Prio | Original string | Translation | — |
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| Turret Workshop Tag | You have to log in to add a translation. | Details | |
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Turret You have to log in to edit this translation.
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| This is the Building Mode for Coaxial Guns.↵ ↵ Coaxial Guns point away from the surface they are built on and cannot rotate. | You have to log in to add a translation. | Details | |
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This is the Building Mode for Coaxial Guns.↵ ↵ Coaxial Guns point away from the surface they are built on and cannot rotate. You have to log in to edit this translation.
or Cancel
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| Edit Coaxial Gun | You have to log in to add a translation. | Details | |
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Edit Coaxial Gun You have to log in to edit this translation.
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| Design Coaxial Gun | You have to log in to add a translation. | Details | |
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Design Coaxial Gun You have to log in to edit this translation.
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| This is the Turret Building Mode.↵ ↵ Each turret consists of three parts: Base, Body and Barrels.↵ ↵ The Base is built directly onto the craft.↵ The Body rotates horizontally on top of the Base.↵ The Barrels part rotates vertically on top of the Body.↵ ↵ Rotation Points can be assigned by selecting the desired block.↵ ↵ When a turret is fired the shots appear at the muzzle positions.↵ ↵ Changes to muzzle and rotation positions are also recorded and can be undone. | You have to log in to add a translation. | Details | |
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This is the Turret Building Mode.↵ ↵ Each turret consists of three parts: Base, Body and Barrels.↵ ↵ The Base is built directly onto the craft.↵ The Body rotates horizontally on top of the Base.↵ The Barrels part rotates vertically on top of the Body.↵ ↵ Rotation Points can be assigned by selecting the desired block.↵ ↵ When a turret is fired the shots appear at the muzzle positions.↵ ↵ Changes to muzzle and rotation positions are also recorded and can be undone. You have to log in to edit this translation.
or Cancel
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| Design Turret | You have to log in to add a translation. | Details | |
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Design Turret You have to log in to edit this translation.
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| Assign Barrel Rotation Point↵ Select blocks to set the point of rotation. | You have to log in to add a translation. | Details | |
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Assign Barrel Rotation Point↵ Select blocks to set the point of rotation. You have to log in to edit this translation.
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| Assign Body Rotation Point↵ Select blocks to set the point of rotation. | You have to log in to add a translation. | Details | |
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Assign Body Rotation Point↵ Select blocks to set the point of rotation. You have to log in to edit this translation.
or Cancel
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| Transfer Selection... | You have to log in to add a translation. | Details | |
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Transfer Selection... You have to log in to edit this translation.
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| Assign Muzzle Blocks↵ Select the blocks you want to set as muzzle positions. | You have to log in to add a translation. | Details | |
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Assign Muzzle Blocks↵ Select the blocks you want to set as muzzle positions. You have to log in to edit this translation.
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| Show Rotation Points | You have to log in to add a translation. | Details | |
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Show Rotation Points You have to log in to edit this translation.
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| Transfer the selected blocks to a different turret part: | You have to log in to add a translation. | Details | |
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Transfer the selected blocks to a different turret part: You have to log in to edit this translation.
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| Transfer Selection | You have to log in to add a translation. | Details | |
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Transfer Selection You have to log in to edit this translation.
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| Size: %s | You have to log in to add a translation. | Details | |
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Size: %s You have to log in to edit this translation.
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| Turret Design | You have to log in to add a translation. | Details | |
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Turret Design You have to log in to edit this translation.
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