Avorion Translation Server

Translation of Avorion: Slovak

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\c(3dd)Turrets\c() drop when you destroy turrets on other ships. To get mining turrets you should destroy mining ships, and to get armed turrets, you should destroy armed ships. You have to log in to add a translation. Details

\c(3dd)Turrets\c() drop when you destroy turrets on other ships. To get mining turrets you should destroy mining ships, and to get armed turrets, you should destroy armed ships.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Mining Lasers\c() with an efficiency of 15 will only gather 15% of the resources in an asteroid. You have to log in to add a translation. Details

\c(3dd)Mining Lasers\c() with an efficiency of 15 will only gather 15% of the resources in an asteroid.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Materials get better when you approach the center of the galaxy. But beware: all the other ships will get stronger, too. You have to log in to add a translation. Details

Materials get better when you approach the center of the galaxy. But beware: all the other ships will get stronger, too.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Different materials have different strengths. The higher the material, the higher its strength. You have to log in to add a translation. Details

Different materials have different strengths. The higher the material, the higher its strength.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Mining Lasers\c() can only mine materials that are of a similar level or lower. You have to log in to add a translation. Details

\c(3dd)Mining Lasers\c() can only mine materials that are of a similar level or lower.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Different factions have different ship styles. If you look closely, you can identify factions by the look of their ships. You have to log in to add a translation. Details

Different factions have different ship styles. If you look closely, you can identify factions by the look of their ships.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Shooting other ships will affect your \c(3dd)Relations\c() with that ship's entire faction. You have to log in to add a translation. Details

Shooting other ships will affect your \c(3dd)Relations\c() with that ship's entire faction.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Ships with \c(3dd)Trading Subsystems\c() can communicate with factories and other stations to check prices and stock without docking to the station. You have to log in to add a translation. Details

Ships with \c(3dd)Trading Subsystems\c() can communicate with factories and other stations to check prices and stock without docking to the station.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Ships with \c(3dd)Mining Subsystems\c() can detect asteroids with resources. The more advanced the system, the rarer materials that can be detected in asteroids. You have to log in to add a translation. Details

Ships with \c(3dd)Mining Subsystems\c() can detect asteroids with resources. The more advanced the system, the rarer materials that can be detected in asteroids.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Type \c(3dd)\s\c() in the chat window to post your current sector as a link in the chat. You have to log in to add a translation. Details

Type \c(3dd)\s\c() in the chat window to post your current sector as a link in the chat.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Detected a potential UI scaling issue. Some resolutions may not work as intended or may be lower than configured. If you're using Windows, you can disable UI scaling for this app in the properties of the executable. You have to log in to add a translation. Details

Detected a potential UI scaling issue. Some resolutions may not work as intended or may be lower than configured. If you're using Windows, you can disable UI scaling for this app in the properties of the executable.

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  • ./Client/Client/ClientWindow.cpp:
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Credits You have to log in to add a translation. Details

Credits

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References:
  • ./Client/Client/ClientGameUtility.cpp:
  • ./Client/ClientUI/Hud/PlayerStats.cpp:
  • ./data/scripts/entity/merchants/travelhub.lua:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
  • ./data/scripts/player/ui/diplomacy.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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The crew of ship '%s' must be paid. You have to log in to add a translation. Details

The crew of ship '%s' must be paid.

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  • ./Client/Client/ClientGameUtility.cpp:
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details about the game and keeping us motivated. You have to log in to add a translation. Details

details about the game and keeping us motivated.

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  • ./Client/Client/ClientCreditsState.cpp:
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... for helping, testing, listening to neverending stories and You have to log in to add a translation. Details

... for helping, testing, listening to neverending stories and

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  • ./Client/Client/ClientCreditsState.cpp:
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