Avorion Translation Server

Translation of Avorion: Slovak

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File exists already in target directory. You have to log in to add a translation. Details

File exists already in target directory.

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Status:
untranslated
References:
  • ./Client/ClientUI/DesignSelectionItem.cpp:
Priority of the original:
normal
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Target destination is not a directory. You have to log in to add a translation. Details

Target destination is not a directory.

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Status:
untranslated
References:
  • ./Client/ClientUI/DesignSelectionItem.cpp:
Priority of the original:
normal
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Switch to Craft Building Mode to apply this design. You have to log in to add a translation. Details

Switch to Craft Building Mode to apply this design.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
Priority of the original:
normal
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Blocks must be inside of the bounding box. You have to log in to add a translation. Details

Blocks must be inside of the bounding box.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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The selected turret design is invalid. You have to log in to add a translation. Details

The selected turret design is invalid.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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No blocks selected to mark as muzzle. You have to log in to add a translation. Details

No blocks selected to mark as muzzle.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
More links:
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Minimum size of the current design reached. You have to log in to add a translation. Details

Minimum size of the current design reached.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
More links:
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This Turret Design is inactive. Place a turret on its base to activate it. You have to log in to add a translation. Details

This Turret Design is inactive. Place a turret on its base to activate it.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
More links:
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Turret Barrel You have to log in to add a translation. Details

Turret Barrel

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
  • ./Client/ClientUI/Hud/TransferToPartWindow.cpp:
Priority of the original:
normal
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Turret Body You have to log in to add a translation. Details

Turret Body

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
  • ./Client/ClientUI/Hud/TransferToPartWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Turret Base You have to log in to add a translation. Details

Turret Base

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
  • ./Client/ClientUI/Hud/TransferToPartWindow.cpp:
Priority of the original:
normal
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Reset the turret's rotation to continue building. You have to log in to add a translation. Details

Reset the turret's rotation to continue building.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
More links:
or Cancel
Design Inactive You have to log in to add a translation. Details

Design Inactive

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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Not enough space available for the turret design. You have to log in to add a translation. Details

Not enough space available for the turret design.

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerCraftBuildingState.cpp:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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The turret doesn't lie completely in its bounding box! You have to log in to add a translation. Details

The turret doesn't lie completely in its bounding box!

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
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