Avorion Translation Server

Translation of Avorion: Russian glossary

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%i%% to maximum Processing Power You have to log in to add a translation. Details

%i%% to maximum Processing Power

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingState/NextSubsystemSocketUnlockBar.cpp:
Priority of the original:
normal
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Maximum Subsystem Sockets reached You have to log in to add a translation. Details

Maximum Subsystem Sockets reached

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingState/NextSubsystemSocketUnlockBar.cpp:
Priority of the original:
normal
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MAX You have to log in to add a translation. Details

MAX

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingState/NextSubsystemSocketUnlockBar.cpp:
  • ./data/scripts/lib/tradingmanager.lua:
Priority of the original:
normal
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%i Subsystem Sockets You have to log in to add a translation. Details

%i Subsystem Sockets

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingState/NextSubsystemSocketUnlockBar.cpp:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
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normal
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Locked! You have to log in to add a translation. Details

Locked!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingState/NextSubsystemSocketUnlockBar.cpp:
Priority of the original:
normal
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[CTRL] Add to Selection You have to log in to add a translation. Details

[CTRL] Add to Selection

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingInputHints.cpp:
Priority of the original:
normal
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[CTRL] Unselect You have to log in to add a translation. Details

[CTRL] Unselect

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingInputHints.cpp:
Priority of the original:
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[SHIFT] Replace Turret You have to log in to add a translation. Details

[SHIFT] Replace Turret

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingInputHints.cpp:
Priority of the original:
normal
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[CTRL] Match Shape You have to log in to add a translation. Details

[CTRL] Match Shape

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingInputHints.cpp:
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[SHIFT] Match Block You have to log in to add a translation. Details

[SHIFT] Match Block

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingInputHints.cpp:
Priority of the original:
normal
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- Functional Block: Contributes to Processing Power You have to log in to add a translation. Details

- Functional Block: Contributes to Processing Power

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingBlocksWindow.cpp:
Priority of the original:
normal
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Chameleon Subsystem You have to log in to add a translation. Details

Chameleon Subsystem

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/public/encyclopedia.lua:
Priority of the original:
normal
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Sphinx Subsystem You have to log in to add a translation. Details

Sphinx Subsystem

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/public/encyclopedia.lua:
Priority of the original:
normal
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Injector Subsystem You have to log in to add a translation. Details

Injector Subsystem

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/public/encyclopedia.lua:
Priority of the original:
normal
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Can I have another subsystem? You have to log in to add a translation. Details

Can I have another subsystem?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/family/familymission4.lua:
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normal
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