Avorion Translation Server

Translation of Avorion: Russian glossary

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Prio Original string Translation
Left-Click to select area to sell in You have to log in to add a translation. Details

Left-Click to select area to sell in

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References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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Cargo to sell isn't on the ship! You have to log in to add a translation. Details

Cargo to sell isn't on the ship!

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References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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Not enough of ${good} aboard! You have to log in to add a translation. Details

Not enough of ${good} aboard!

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  • ./data/scripts/player/background/simulation/sellcommand.lua:
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No good to sell selected! You have to log in to add a translation. Details

No good to sell selected!

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References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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No amount for ${good} selected! You have to log in to add a translation. Details

No amount for ${good} selected!

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References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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Captain can't sell this! You have to log in to add a translation. Details

Captain can't sell this!

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  • ./data/scripts/player/background/simulation/sellcommand.lua:
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Selling cargo ship AI status You have to log in to add a translation. Details

Selling cargo

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Status:
untranslated
Context:
ship AI status
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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The ship is selling cargo. Time remaining: ${timeRemaining} (${completed} % done). You have to log in to add a translation. Details

The ship is selling cargo. Time remaining: ${timeRemaining} (${completed} % done).

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untranslated
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  • ./data/scripts/player/background/simulation/sellcommand.lua:
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Procuring You have to log in to add a translation. Details

Procuring

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References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
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Gave the captain of '%1%' a budget of %2% credits to procure goods. You have to log in to add a translation. Details

Gave the captain of '%1%' a budget of %2% credits to procure goods.

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References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
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Cargo Space: The ship has to waste ${percent}% of its time flying to refineries. You have to log in to add a translation. Details

Cargo Space: The ship has to waste ${percent}% of its time flying to refineries.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/minecommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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(stolen) You have to log in to add a translation. Details

(stolen)

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References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
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: Goods not usually available in this area. Captain will only be able to procure them for double the usual price. You have to log in to add a translation. Details

: Goods not usually available in this area. Captain will only be able to procure them for double the usual price.

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References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
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The ship doesn't have any free cargo space. You have to log in to add a translation. Details

The ship doesn't have any free cargo space.

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Status:
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References:
  • ./data/scripts/player/background/simulation/minecommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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Estimated Price: You have to log in to add a translation. Details

Estimated Price:

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References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
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