Avorion Translation Server

Translation of Avorion: Russian glossary

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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). You have to log in to add a translation. Details

You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Anchor Blocks You have to log in to add a translation. Details

Anchor Blocks

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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to add a translation. Details

From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Ship Stats You have to log in to add a translation. Details

Ship Stats

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to add a translation. Details

If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to add a translation. Details

You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that.

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Transforming Blocks You have to log in to add a translation. Details

Transforming Blocks

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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to add a translation. Details

To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c().

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Grid You have to log in to add a translation. Details

Grid

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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. You have to log in to add a translation. Details

To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks.

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Ship Internals You have to log in to add a translation. Details

Ship Internals

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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to add a translation. Details

To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape.

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Grid You have to log in to add a translation. Details

Grid

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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. You have to log in to add a translation. Details

To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it. You have to log in to add a translation. Details

You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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