Avorion Translation Server

Translation of Avorion: Russian glossary

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Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to add a translation. Details

Templates made up of several blocks can be scaled and rotated just like single blocks.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can use this function to edit the insides of your ship. You have to log in to add a translation. Details

You can use this function to edit the insides of your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. You have to log in to add a translation. Details

You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Repairing You have to log in to add a translation. Details

Repairing

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you don't want your ship designs to be saved automatically you can turn this off in the \c(fff)Main Menu\c() under \c(fff)Settings\c() -> \c(fff)Game\c(). You have to log in to add a translation. Details

If you don't want your ship designs to be saved automatically you can turn this off in the \c(fff)Main Menu\c() under \c(fff)Settings\c() -> \c(fff)Game\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Anchor Blocks You have to log in to add a translation. Details

Anchor Blocks

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to add a translation. Details

From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Building Shortcuts You have to log in to add a translation. Details

Building Shortcuts

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. You have to log in to add a translation. Details

Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() You have to log in to add a translation. Details

\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c()

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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to add a translation. Details

If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Merging Blocks You have to log in to add a translation. Details

Merging Blocks

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to add a translation. Details

If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. You have to log in to add a translation. Details

You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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To save a template, select all the blocks you want to save and copy them with \c(fff)[CTRL] + [C]\c(). You have to log in to add a translation. Details

To save a template, select all the blocks you want to save and copy them with \c(fff)[CTRL] + [C]\c().

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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