Prio | Original string | Translation | — |
---|---|---|---|
Saving Designs | You have to log in to add a translation. | Details | |
Saving Designs You have to log in to edit this translation.
or Cancel
|
|||
You can even select multiple turret bases and choose a design for all of them. | You have to log in to add a translation. | Details | |
You can even select multiple turret bases and choose a design for all of them. You have to log in to edit this translation.
or Cancel
|
|||
If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c().↵ However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! | You have to log in to add a translation. | Details | |
If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c().↵ However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! You have to log in to edit this translation.
or Cancel
|
|||
You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. | You have to log in to add a translation. | Details | |
You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. You have to log in to edit this translation.
or Cancel
|
|||
In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. | You have to log in to add a translation. | Details | |
In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. You have to log in to edit this translation.
or Cancel
|
|||
Applying Turret Designs | You have to log in to add a translation. | Details | |
Applying Turret Designs You have to log in to edit this translation.
or Cancel
|
|||
You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). | You have to log in to add a translation. | Details | |
You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). You have to log in to edit this translation.
or Cancel
|
|||
You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. | You have to log in to add a translation. | Details | |
You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. You have to log in to edit this translation.
or Cancel
|
|||
You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). | You have to log in to add a translation. | Details | |
You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). You have to log in to edit this translation.
or Cancel
|
|||
Ship Internals | You have to log in to add a translation. | Details | |
Ship Internals You have to log in to edit this translation.
or Cancel
|
|||
You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). | You have to log in to add a translation. | Details | |
You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). You have to log in to edit this translation.
or Cancel
|
|||
If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c().↵ However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! | You have to log in to add a translation. | Details | |
If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c().↵ However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! You have to log in to edit this translation.
or Cancel
|
|||
In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship. | You have to log in to add a translation. | Details | |
In \c(0d0)Building Mode\c() you can move the camera by pressing \c(fff)[${movCam}]\c() and moving the mouse, turning it around the center of your ship. You have to log in to edit this translation.
or Cancel
|
|||
Turret Designs | You have to log in to add a translation. | Details | |
Turret Designs You have to log in to edit this translation.
or Cancel
|
|||
\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! | You have to log in to add a translation. | Details | |
\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! You have to log in to edit this translation.
or Cancel
|
Export as