Avorion Translation Server

Translation of Avorion: Russian glossary

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Officers You have to log in to add a translation. Details

Officers

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab. You have to log in to add a translation. Details

How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. You have to log in to add a translation. Details

You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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The crew has to be \c(0d0)paid every three hours\c(). You have to log in to add a translation. Details

The crew has to be \c(0d0)paid every three hours\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship. You have to log in to add a translation. Details

Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. You have to log in to add a translation. Details

Especially for edge and triangle blocks it is important that their orientation matches the neighboring block.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to add a translation. Details

Templates made up of several blocks can be scaled and rotated just like single blocks.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Anchor Blocks You have to log in to add a translation. Details

Anchor Blocks

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to add a translation. Details

From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to add a translation. Details

You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to add a translation. Details

You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to add a translation. Details

You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to add a translation. Details

Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Your crew will assign officers automatically. You have to log in to add a translation. Details

Your crew will assign officers automatically.

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Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to add a translation. Details

Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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