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This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
This requires quite good relations to that faction though. You have to log in to edit this translation.
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. | You have to log in to add a translation. | Details | |
One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to edit this translation.
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Your crew has a \c(0d0)Morale\c(). | You have to log in to add a translation. | Details | |
Your crew has a \c(0d0)Morale\c(). You have to log in to edit this translation.
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Assigning a \c(0d0)Captain\c() to your ship allows you to command it remotely over the \c(0d0)Galaxy Map\c(). Depending on the captain's \c(0d0)Class\c(), they will also grant certain bonuses to your ship.↵ ↵ Captains will be discussed more in-depth in the \c(0d0)Fleet Management\c() section of the encyclopedia. | You have to log in to add a translation. | Details | |
Assigning a \c(0d0)Captain\c() to your ship allows you to command it remotely over the \c(0d0)Galaxy Map\c(). Depending on the captain's \c(0d0)Class\c(), they will also grant certain bonuses to your ship.↵ ↵ Captains will be discussed more in-depth in the \c(0d0)Fleet Management\c() section of the encyclopedia. You have to log in to edit this translation.
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In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. | You have to log in to add a translation. | Details | |
In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. You have to log in to edit this translation.
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Building Shortcuts | You have to log in to add a translation. | Details | |
Building Shortcuts You have to log in to edit this translation.
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Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. | You have to log in to add a translation. | Details | |
Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. You have to log in to edit this translation.
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You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. | You have to log in to add a translation. | Details | |
You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. You have to log in to edit this translation.
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Your crew has a \c(0d0)Morale\c(). | You have to log in to add a translation. | Details | |
Your crew has a \c(0d0)Morale\c(). You have to log in to edit this translation.
or Cancel
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Assigning a \c(0d0)Captain\c() to your ship allows you to command it remotely over the \c(0d0)Galaxy Map\c(). Depending on the captain's \c(0d0)Class\c(), they will also grant certain bonuses to your ship.↵ ↵ Captains will be discussed more in-depth in the \c(0d0)Fleet Management\c() section of the encyclopedia. | You have to log in to add a translation. | Details | |
Assigning a \c(0d0)Captain\c() to your ship allows you to command it remotely over the \c(0d0)Galaxy Map\c(). Depending on the captain's \c(0d0)Class\c(), they will also grant certain bonuses to your ship.↵ ↵ Captains will be discussed more in-depth in the \c(0d0)Fleet Management\c() section of the encyclopedia. You have to log in to edit this translation.
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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. | You have to log in to add a translation. | Details | |
If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to edit this translation.
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Merging Blocks | You have to log in to add a translation. | Details | |
Merging Blocks You have to log in to edit this translation.
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. | You have to log in to add a translation. | Details | |
If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to edit this translation.
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You can use this function to edit the insides of your ship. | You have to log in to add a translation. | Details | |
You can use this function to edit the insides of your ship. You have to log in to edit this translation.
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You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. | You have to log in to add a translation. | Details | |
You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. You have to log in to edit this translation.
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