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Translation of Avorion: Russian glossary

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You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. You have to log in to add a translation. Details

You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. You have to log in to add a translation. Details

If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). You have to log in to add a translation. Details

You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left. You have to log in to add a translation. Details

To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. You have to log in to add a translation. Details

If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Professionals will only gain levels as long as morale on the ship is good. You have to log in to add a translation. Details

Professionals will only gain levels as long as morale on the ship is good.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Once all issues have been resolved, morale will go back to normal. You have to log in to add a translation. Details

Once all issues have been resolved, morale will go back to normal.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c(). You have to log in to add a translation. Details

Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Placing Turrets You have to log in to add a translation. Details

Placing Turrets

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. You have to log in to add a translation. Details

To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. You have to log in to add a translation. Details

Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block. You have to log in to add a translation. Details

While using the \c(0d0)Color Brush\c(), you can use \c(fff)[CTRL] + [C]\c() to select the color of that block and then \c(fff)[CTRL] + [V]\c() to use it on another block.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera. You have to log in to add a translation. Details

If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. You have to log in to add a translation. Details

If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though. You have to log in to add a translation. Details

The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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