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Your crew will assign officers automatically. | You have to log in to add a translation. | Details | |
Your crew will assign officers automatically. You have to log in to edit this translation.
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Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. | You have to log in to add a translation. | Details | |
Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to edit this translation.
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The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though. | You have to log in to add a translation. | Details | |
The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though. You have to log in to edit this translation.
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Starting with \c(0d0)Trinium\c(), you can build \c(0d0)Academy Blocks\c(), which unlock training, so you can train allrounder crew members to become professionals. | You have to log in to add a translation. | Details | |
Starting with \c(0d0)Trinium\c(), you can build \c(0d0)Academy Blocks\c(), which unlock training, so you can train allrounder crew members to become professionals. You have to log in to edit this translation.
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Instead of destroying an enemy craft, it can be boarded. | You have to log in to add a translation. | Details | |
Instead of destroying an enemy craft, it can be boarded. You have to log in to edit this translation.
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If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). | You have to log in to add a translation. | Details | |
If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). You have to log in to edit this translation.
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In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. | You have to log in to add a translation. | Details | |
In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. You have to log in to edit this translation.
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You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. | You have to log in to add a translation. | Details | |
You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. You have to log in to edit this translation.
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To use them, you have to be in the sector where your ship was destroyed, and then activate them from within the inventory. | You have to log in to add a translation. | Details | |
To use them, you have to be in the sector where your ship was destroyed, and then activate them from within the inventory. You have to log in to edit this translation.
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The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though. | You have to log in to add a translation. | Details | |
The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though. You have to log in to edit this translation.
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\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() | You have to log in to add a translation. | Details | |
\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() You have to log in to edit this translation.
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Building Shortcuts | You have to log in to add a translation. | Details | |
Building Shortcuts You have to log in to edit this translation.
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On top of that, they can also gain experience and level up over time, increasing their productivity. | You have to log in to add a translation. | Details | |
On top of that, they can also gain experience and level up over time, increasing their productivity. You have to log in to edit this translation.
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Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. | You have to log in to add a translation. | Details | |
Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. You have to log in to edit this translation.
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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. | You have to log in to add a translation. | Details | |
If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to edit this translation.
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