Prio | Original string | Translation | — |
---|---|---|---|
It shoots very precise laser rays that do good damage against \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
It shoots very precise laser rays that do good damage against \c(0d0)Shields\c(). You have to log in to edit this translation.
or Cancel
|
|||
A \c(0d0)Laser\c() is an energy-based weapon. | You have to log in to add a translation. | Details | |
A \c(0d0)Laser\c() is an energy-based weapon. You have to log in to edit this translation.
or Cancel
|
|||
Laser | You have to log in to add a translation. | Details | |
Laser You have to log in to edit this translation.
or Cancel
|
|||
It doesn't overheat very fast and it is very reliable. | You have to log in to add a translation. | Details | |
It doesn't overheat very fast and it is very reliable. You have to log in to edit this translation.
or Cancel
|
|||
A \c(0d0)Chain Gun\c() is a very basic, all-purpose weapon. | You have to log in to add a translation. | Details | |
A \c(0d0)Chain Gun\c() is a very basic, all-purpose weapon. You have to log in to edit this translation.
or Cancel
|
|||
Chain Gun | You have to log in to add a translation. | Details | |
Chain Gun You have to log in to edit this translation.
or Cancel
|
|||
All turrets can be categorized into one of three categories: \c(0d0)Overheating\c(), \c(0d0)Energy Using\c() or \c(0d0)Special\c(). | You have to log in to add a translation. | Details | |
All turrets can be categorized into one of three categories: \c(0d0)Overheating\c(), \c(0d0)Energy Using\c() or \c(0d0)Special\c(). You have to log in to edit this translation.
or Cancel
|
|||
It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
or Cancel
|
|||
\c(0d0)Salvaging Lasers\c() allow to extract materials and equipment from wreckages. | You have to log in to add a translation. | Details | |
\c(0d0)Salvaging Lasers\c() allow to extract materials and equipment from wreckages. You have to log in to edit this translation.
or Cancel
|
|||
After being damaged, shields will recharge automatically over time. | You have to log in to add a translation. | Details | |
After being damaged, shields will recharge automatically over time. You have to log in to edit this translation.
or Cancel
|
|||
Salvaging Lasers | You have to log in to add a translation. | Details | |
Salvaging Lasers You have to log in to edit this translation.
or Cancel
|
|||
But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. | You have to log in to add a translation. | Details | |
But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. You have to log in to edit this translation.
or Cancel
|
|||
They project a shield around the entire ship, that protects it from incoming weapon fire. | You have to log in to add a translation. | Details | |
They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to edit this translation.
or Cancel
|
|||
Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). | You have to log in to add a translation. | Details | |
Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to edit this translation.
or Cancel
|
|||
Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. | You have to log in to add a translation. | Details | |
Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. You have to log in to edit this translation.
or Cancel
|
Export as