Avorion Translation Server

Translation of Avorion: Russian glossary

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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to add a translation. Details

To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to add a translation. Details

Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers.

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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to add a translation. Details

It is a common misconception in the galaxy, that shields protect from collision damage. They do not.

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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to add a translation. Details

It is a common misconception in the galaxy, that shields protect from collision damage. They do not.

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After being damaged, shields will recharge automatically over time. You have to log in to add a translation. Details

After being damaged, shields will recharge automatically over time.

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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to add a translation. Details

They project a shield around the entire ship, that protects it from incoming weapon fire.

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Using Torpedoes You have to log in to add a translation. Details

Using Torpedoes

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About Torpedoes You have to log in to add a translation. Details

About Torpedoes

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The more Assembly Blocks you have, the faster your fighter production will be. You have to log in to add a translation. Details

The more Assembly Blocks you have, the faster your fighter production will be.

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After being damaged, shields will recharge automatically over time. You have to log in to add a translation. Details

After being damaged, shields will recharge automatically over time.

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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to add a translation. Details

They project a shield around the entire ship, that protects it from incoming weapon fire.

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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to add a translation. Details

Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c().

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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to add a translation. Details

It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources.

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Buttons on the left side of the screen allow to set a command for each squad. You have to log in to add a translation. Details

Buttons on the left side of the screen allow to set a command for each squad.

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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to add a translation. Details

Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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