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The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. | You have to log in to add a translation. | Details | |
The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. You have to log in to edit this translation.
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You will see a little blue circle appear in the bottom right corner of the turret icon. | You have to log in to add a translation. | Details | |
You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to edit this translation.
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Context Menu | You have to log in to add a translation. | Details | |
Context Menu You have to log in to edit this translation.
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The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. | You have to log in to add a translation. | Details | |
The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. You have to log in to edit this translation.
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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). | You have to log in to add a translation. | Details | |
To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to edit this translation.
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They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. | You have to log in to add a translation. | Details | |
They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. You have to log in to edit this translation.
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There are a number of \c(0d0)Legendary Turrets\c(). | You have to log in to add a translation. | Details | |
There are a number of \c(0d0)Legendary Turrets\c(). You have to log in to edit this translation.
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Legendary Turrets | You have to log in to add a translation. | Details | |
Legendary Turrets You have to log in to edit this translation.
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There are even some repair beams that are able to do both at the same time. | You have to log in to add a translation. | Details | |
There are even some repair beams that are able to do both at the same time. You have to log in to edit this translation.
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After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. | You have to log in to add a translation. | Details | |
After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. You have to log in to edit this translation.
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Auto Targeting | You have to log in to add a translation. | Details | |
Auto Targeting You have to log in to edit this translation.
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They can be recognized by their unique names. They are very rare and most of them have interesting special effects. | You have to log in to add a translation. | Details | |
They can be recognized by their unique names. They are very rare and most of them have interesting special effects. You have to log in to edit this translation.
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Others can be used to regenerate \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
Others can be used to regenerate \c(0d0)Shields\c(). You have to log in to edit this translation.
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They will not restore missing blocks but they will fully heal all remaining blocks. | You have to log in to add a translation. | Details | |
They will not restore missing blocks but they will fully heal all remaining blocks. You have to log in to edit this translation.
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Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. | You have to log in to add a translation. | Details | |
Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. You have to log in to edit this translation.
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