Avorion Translation Server

Translation of Avorion: Russian glossary

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Using Fighters You have to log in to add a translation. Details

Using Fighters

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You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to add a translation. Details

You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target.

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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to add a translation. Details

It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources.

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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to add a translation. Details

Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you.

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The tooltip shows all traits of a turret. You have to log in to add a translation. Details

The tooltip shows all traits of a turret.

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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to add a translation. Details

These turrets can be set to attack a target, always attack, defend or to be controlled by the player.

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Additionally, they massively reduce incoming damage to blocks inside the integrity field. You have to log in to add a translation. Details

Additionally, they massively reduce incoming damage to blocks inside the integrity field.

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To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to add a translation. Details

To create a producible blueprint, a fighter has to be placed in the blueprint slot.

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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to add a translation. Details

With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship.

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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to add a translation. Details

Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim.

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To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to add a translation. Details

To create a producible blueprint, a fighter has to be placed in the blueprint slot.

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Producing Fighters You have to log in to add a translation. Details

Producing Fighters

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Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c(). You have to log in to add a translation. Details

Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c().

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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to add a translation. Details

With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship.

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After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes. You have to log in to add a translation. Details

After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes.

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