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Refining lasers extract and immediately refine ores. | You have to log in to add a translation. | Details | |
Refining lasers extract and immediately refine ores. You have to log in to edit this translation.
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\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). | You have to log in to add a translation. | Details | |
\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to edit this translation.
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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. | You have to log in to add a translation. | Details | |
If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to edit this translation.
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Two types of mining lasers are commonly known: \c(0d0)Refining\c() and \c(0d0)Raw\c() (short: \c(0d0)R\c()). | You have to log in to add a translation. | Details | |
Two types of mining lasers are commonly known: \c(0d0)Refining\c() and \c(0d0)Raw\c() (short: \c(0d0)R\c()). You have to log in to edit this translation.
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A \c(0d0)Lightning Gun\c() is an energy based weapon that shoots rays of lightning. | You have to log in to add a translation. | Details | |
A \c(0d0)Lightning Gun\c() is an energy based weapon that shoots rays of lightning. You have to log in to edit this translation.
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You can buy torpedoes at \c(0d0)Equipment Docks\c() or collect them as loot. | You have to log in to add a translation. | Details | |
You can buy torpedoes at \c(0d0)Equipment Docks\c() or collect them as loot. You have to log in to edit this translation.
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R-Mining lasers can't refine ores, which means the ship will need a cargo bay to collect the ores. | You have to log in to add a translation. | Details | |
R-Mining lasers can't refine ores, which means the ship will need a cargo bay to collect the ores. You have to log in to edit this translation.
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Lighting Gun | You have to log in to add a translation. | Details | |
Lighting Gun You have to log in to edit this translation.
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To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. | You have to log in to add a translation. | Details | |
To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. You have to log in to edit this translation.
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
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Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). | You have to log in to add a translation. | Details | |
Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to edit this translation.
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However, it has a rather slow firing-rate and tends to overheat. | You have to log in to add a translation. | Details | |
However, it has a rather slow firing-rate and tends to overheat. You have to log in to edit this translation.
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It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). | You have to log in to add a translation. | Details | |
It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). You have to log in to edit this translation.
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Refining lasers extract and immediately refine ores. | You have to log in to add a translation. | Details | |
Refining lasers extract and immediately refine ores. You have to log in to edit this translation.
or Cancel
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
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