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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. | You have to log in to add a translation. | Details | |
If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to edit this translation.
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While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. | You have to log in to add a translation. | Details | |
While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. You have to log in to edit this translation.
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A \c(0d0)Force Gun\c() doesn't deal damage. | You have to log in to add a translation. | Details | |
A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to edit this translation.
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Force Gun | You have to log in to add a translation. | Details | |
Force Gun You have to log in to edit this translation.
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This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. | You have to log in to add a translation. | Details | |
Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to edit this translation.
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To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. | You have to log in to add a translation. | Details | |
To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. You have to log in to edit this translation.
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Anti Fighter | You have to log in to add a translation. | Details | |
Anti Fighter You have to log in to edit this translation.
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They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
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A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. | You have to log in to add a translation. | Details | |
A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. You have to log in to edit this translation.
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Pulse Cannon | You have to log in to add a translation. | Details | |
Pulse Cannon You have to log in to edit this translation.
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It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
or Cancel
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While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. | You have to log in to add a translation. | Details | |
While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. You have to log in to edit this translation.
or Cancel
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