Avorion Translation Server

Translation of Avorion: Russian glossary

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There are many different weapon types with different features. You have to log in to add a translation. Details

There are many different weapon types with different features.

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Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to add a translation. Details

Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range.

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You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to add a translation. Details

You will see a little blue circle appear in the bottom right corner of the turret icon.

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There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. You have to log in to add a translation. Details

There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles.

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Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to add a translation. Details

Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range.

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To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to add a translation. Details

To create a producible blueprint, a fighter has to be placed in the blueprint slot.

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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to add a translation. Details

To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c().

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There are a number of \c(0d0)Legendary Turrets\c(). You have to log in to add a translation. Details

There are a number of \c(0d0)Legendary Turrets\c().

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Legendary Turrets You have to log in to add a translation. Details

Legendary Turrets

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There are even some repair beams that are able to do both at the same time. You have to log in to add a translation. Details

There are even some repair beams that are able to do both at the same time.

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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to add a translation. Details

With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship.

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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to add a translation. Details

You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship.

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Others can be used to regenerate \c(0d0)Shields\c(). You have to log in to add a translation. Details

Others can be used to regenerate \c(0d0)Shields\c().

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Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. You have to log in to add a translation. Details

Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate.

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They will not restore missing blocks but they will fully heal all remaining blocks. You have to log in to add a translation. Details

They will not restore missing blocks but they will fully heal all remaining blocks.

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