Prio | Original string | Translation | — |
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Celestial Olympia | You have to log in to add a translation. | Details | |
Celestial Olympia You have to log in to edit this translation.
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Brilliance of the Galaxy Cruise | You have to log in to add a translation. | Details | |
Brilliance of the Galaxy Cruise You have to log in to edit this translation.
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Lake Pearl Cruise | You have to log in to add a translation. | Details | |
Lake Pearl Cruise You have to log in to edit this translation.
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Diamond Cruises | You have to log in to add a translation. | Details | |
Diamond Cruises You have to log in to edit this translation.
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You have entered a Hazard Zone.↵ Civilian ships, traders and freighters avoid this sector until peace has returned (~%1% minutes remaining). Trade and economy are massively impaired here. | You have to log in to add a translation. | Details | |
You have entered a Hazard Zone.↵ Civilian ships, traders and freighters avoid this sector until peace has returned (~%1% minutes remaining). Trade and economy are massively impaired here. You have to log in to edit this translation.
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Velocity Security Control Bypass BP-${serial} | You have to log in to add a translation. | Details | |
Velocity Security Control Bypass BP-${serial} You have to log in to edit this translation.
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C${serial} ${name} T-${mark} ex: C-41 Object Finder T-III | You have to log in to add a translation. | Details | |
C${serial} ${name} T-${mark} You have to log in to edit this translation.
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Prices of goods are influenced by \c(0d0)supply and demand\c(). Supply and demand of a trading good are influenced by stations that buy or sell that good in the nearby area. High supply means low prices, and high demand means high prices.↵ ↵ In order to find profitable \c(0d0)Trading Routes\c(), you should look for areas with high supply, and transport goods to areas with low supply.↵ ↵ Destroying or building factories will \c(0d0)influence supply and demand\c() of nearby areas in the long run.↵ ↵ Supply and demand does not have an incluence on the amount of traders visiting the sector. | You have to log in to add a translation. | Details | |
Prices of goods are influenced by \c(0d0)supply and demand\c(). Supply and demand of a trading good are influenced by stations that buy or sell that good in the nearby area. High supply means low prices, and high demand means high prices.↵ ↵ In order to find profitable \c(0d0)Trading Routes\c(), you should look for areas with high supply, and transport goods to areas with low supply.↵ ↵ Destroying or building factories will \c(0d0)influence supply and demand\c() of nearby areas in the long run.↵ ↵ Supply and demand does not have an incluence on the amount of traders visiting the sector. You have to log in to edit this translation.
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Object Finder | You have to log in to add a translation. | Details | |
Object Finder You have to log in to edit this translation.
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T-${serial} Transporter Software v${v}.${s2}0 ex: T-3F Transporter Software v2.50 | You have to log in to add a translation. | Details | |
T-${serial} Transporter Software v${v}.${s2}0 You have to log in to edit this translation.
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Broken Trading Subsystem vX.X | You have to log in to add a translation. | Details | |
Broken Trading Subsystem vX.X You have to log in to edit this translation.
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Ultra-Tech Trading Subsystem v${version}.${patch} | You have to log in to add a translation. | Details | |
Ultra-Tech Trading Subsystem v${version}.${patch} You have to log in to edit this translation.
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Salesman's Trading Subsystem v${version}.${patch} | You have to log in to add a translation. | Details | |
Salesman's Trading Subsystem v${version}.${patch} You have to log in to edit this translation.
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High-Tech Trading Subsystem v${version}.${patch} | You have to log in to add a translation. | Details | |
High-Tech Trading Subsystem v${version}.${patch} You have to log in to edit this translation.
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Advanced Trading Subsystem v${version}.${patch} | You have to log in to add a translation. | Details | |
Advanced Trading Subsystem v${version}.${patch} You have to log in to edit this translation.
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