Avorion Translation Server

Translation of Avorion: Russian glossary

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Prio Original string Translation
Lake Pearl Cruise You have to log in to add a translation. Details

Lake Pearl Cruise

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  • ./data/scripts/sector/passingships.lua:
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Diamond Cruises You have to log in to add a translation. Details

Diamond Cruises

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  • ./data/scripts/sector/passingships.lua:
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You have entered a Hazard Zone. Civilian ships, traders and freighters avoid this sector until peace has returned (~%1% minutes remaining). Trade and economy are massively impaired here. You have to log in to add a translation. Details

You have entered a Hazard Zone. Civilian ships, traders and freighters avoid this sector until peace has returned (~%1% minutes remaining). Trade and economy are massively impaired here.

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  • ./data/scripts/sector/background/warzonecheck.lua:
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In \c(0d0)Central Faction Areas\c(), you'll find more factories and stations that you can trade with, than in the \c(0d0)Outer Faction Areas\c(). You have to log in to add a translation. Details

In \c(0d0)Central Faction Areas\c(), you'll find more factories and stations that you can trade with, than in the \c(0d0)Outer Faction Areas\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/trade.lua:
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Prices of goods are influenced by \c(0d0)supply and demand\c(). Supply and demand of a trading good are influenced by stations that buy or sell that good in the nearby area. High supply means low prices, and high demand means high prices. In order to find profitable \c(0d0)Trading Routes\c(), you should look for areas with high supply, and transport goods to areas with low supply. Destroying or building factories will \c(0d0)influence supply and demand\c() of nearby areas in the long run. Supply and demand does not have an incluence on the amount of traders visiting the sector. You have to log in to add a translation. Details

Prices of goods are influenced by \c(0d0)supply and demand\c(). Supply and demand of a trading good are influenced by stations that buy or sell that good in the nearby area. High supply means low prices, and high demand means high prices. In order to find profitable \c(0d0)Trading Routes\c(), you should look for areas with high supply, and transport goods to areas with low supply. Destroying or building factories will \c(0d0)influence supply and demand\c() of nearby areas in the long run. Supply and demand does not have an incluence on the amount of traders visiting the sector.

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  • ./data/scripts/player/ui/encyclopedia/chapters/trade.lua:
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Prices of goods are influenced by \c(0d0)supply and demand\c(). Supply and demand of a trading good are influenced by stations that buy or sell that good in the nearby area. High supply means low prices, and high demand means high prices. In order to find profitable \c(0d0)Trading Routes\c(), you should look for areas with high supply, and transport goods to areas with low supply. Destroying or building factories will \c(0d0)influence supply and demand\c() of nearby areas in the long run. Supply and demand does not have an incluence on the amount of traders visiting the sector. You have to log in to add a translation. Details

Prices of goods are influenced by \c(0d0)supply and demand\c(). Supply and demand of a trading good are influenced by stations that buy or sell that good in the nearby area. High supply means low prices, and high demand means high prices. In order to find profitable \c(0d0)Trading Routes\c(), you should look for areas with high supply, and transport goods to areas with low supply. Destroying or building factories will \c(0d0)influence supply and demand\c() of nearby areas in the long run. Supply and demand does not have an incluence on the amount of traders visiting the sector.

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  • ./data/scripts/player/ui/encyclopedia/chapters/trade.lua:
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Your tow. Anywhere. Anytime. You have to log in to add a translation. Details

Your tow. Anywhere. Anytime.

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  • ./data/scripts/sector/passingships.lua:
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Most times everything goes to plan, other times - not so much. Call us! We will get you out of your pickle! You have to log in to add a translation. Details

Most times everything goes to plan, other times - not so much. Call us! We will get you out of your pickle!

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Velocity Security Control Bypass BP-${serial} You have to log in to add a translation. Details

Velocity Security Control Bypass BP-${serial}

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  • ./data/scripts/systems/velocitybypass.lua:
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C${serial} ${name} T-${mark} ex: C-41 Object Finder T-III You have to log in to add a translation. Details

C${serial} ${name} T-${mark}

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ex: C-41 Object Finder T-III
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  • ./data/scripts/systems/valuablesdetector.lua:
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Object Finder You have to log in to add a translation. Details

Object Finder

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  • ./data/scripts/systems/valuablesdetector.lua:
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T-${serial} Transporter Software v${v}.${s2}0 ex: T-3F Transporter Software v2.50 You have to log in to add a translation. Details

T-${serial} Transporter Software v${v}.${s2}0

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ex: T-3F Transporter Software v2.50
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  • ./data/scripts/systems/transportersoftware.lua:
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Having a bad day? In the middle of nowhere and your engines won't start? Call us, and get a Tow-Tow-Towing! You have to log in to add a translation. Details

Having a bad day? In the middle of nowhere and your engines won't start? Call us, and get a Tow-Tow-Towing!

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  • ./data/scripts/sector/passingships.lua:
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Broken Trading Subsystem vX.X You have to log in to add a translation. Details

Broken Trading Subsystem vX.X

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  • ./data/scripts/systems/tradingoverview.lua:
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Ultra-Tech Trading Subsystem v${version}.${patch} You have to log in to add a translation. Details

Ultra-Tech Trading Subsystem v${version}.${patch}

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