Avorion Translation Server

Translation of Avorion: Russian glossary

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The swarm has arrived! Good luck and we hope you'll get out in time! You have to log in to add a translation. Details

The swarm has arrived! Good luck and we hope you'll get out in time!

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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The deeper the Rift where a mission is taking place, the stronger the Xsotan you meet are going to be. You have to log in to add a translation. Details

The deeper the Rift where a mission is taking place, the stronger the Xsotan you meet are going to be.

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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission.

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untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Your sensors are picking up extreme amounts of subspace signals. You have to log in to add a translation. Details

Your sensors are picking up extreme amounts of subspace signals.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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The swarm is almost there. Get out of there immediately! You have to log in to add a translation. Details

The swarm is almost there. Get out of there immediately!

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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Your sensors picked up large bursts of subspace signals. You have to log in to add a translation. Details

Your sensors picked up large bursts of subspace signals.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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The swarm is coming closer! The first scouts are already showing up. You have to log in to add a translation. Details

The swarm is coming closer! The first scouts are already showing up.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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Your sensors are picking more subspace signals. They're getting stronger. You have to log in to add a translation. Details

Your sensors are picking more subspace signals. They're getting stronger.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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With strong \c(3dd)Radiation\c() in Rifts your crew has to take special precautions during work. This means your workforce is reduced. You have to log in to add a translation. Details

With strong \c(3dd)Radiation\c() in Rifts your crew has to take special precautions during work. This means your workforce is reduced.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The swarm is closing in. You have 2 more minutes until it arrives. You have to log in to add a translation. Details

The swarm is closing in. You have 2 more minutes until it arrives.

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References:
  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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Your sensors are picking more subspace signals. You have to log in to add a translation. Details

Your sensors are picking more subspace signals.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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We're picking up signs that the swarm is approaching. 5 more minutes until it arrives. You have to log in to add a translation. Details

We're picking up signs that the swarm is approaching. 5 more minutes until it arrives.

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References:
  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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Your sensors picked up another short burst of subspace signals. You have to log in to add a translation. Details

Your sensors picked up another short burst of subspace signals.

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References:
  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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