Prio | Original string | Translation | — |
---|---|---|---|
These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose. | You have to log in to add a translation. | Details | |
These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose. You have to log in to edit this translation.
or Cancel
|
|||
(optional) Collect more ${good} to earn an even bigger bonus | You have to log in to add a translation. | Details | |
(optional) Collect more ${good} to earn an even bigger bonus You have to log in to edit this translation.
or Cancel
|
|||
You can alleviate damage caused by \c(3dd)Subspace Distortion\c() in rifts by using specific subsystems. These can be bought at \c(3dd)Rift Research Centers\c() in exchange for \c(3dd)Rift Research Data\c() or obtained as reward for rift missions. | You have to log in to add a translation. | Details | |
You can alleviate damage caused by \c(3dd)Subspace Distortion\c() in rifts by using specific subsystems. These can be bought at \c(3dd)Rift Research Centers\c() in exchange for \c(3dd)Rift Research Data\c() or obtained as reward for rift missions. You have to log in to edit this translation.
or Cancel
|
|||
There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection. | You have to log in to add a translation. | Details | |
There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection. You have to log in to edit this translation.
or Cancel
|
|||
(optional) ${numCollected} / ${numToCollect} collected | You have to log in to add a translation. | Details | |
(optional) ${numCollected} / ${numToCollect} collected You have to log in to edit this translation.
or Cancel
|
|||
(optional) Collect more ${good} to earn a bonus | You have to log in to add a translation. | Details | |
(optional) Collect more ${good} to earn a bonus You have to log in to edit this translation.
or Cancel
|
|||
Collect ${good}: ${numCollected} / ${numToCollect} | You have to log in to add a translation. | Details | |
Collect ${good}: ${numCollected} / ${numToCollect} You have to log in to edit this translation.
or Cancel
|
|||
Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. | You have to log in to add a translation. | Details | |
Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. You have to log in to edit this translation.
or Cancel
|
|||
Salvage the scanned wreckage to retrieve the goods | You have to log in to add a translation. | Details | |
Salvage the scanned wreckage to retrieve the goods You have to log in to edit this translation.
or Cancel
|
|||
Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these. | You have to log in to add a translation. | Details | |
Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these. You have to log in to edit this translation.
or Cancel
|
|||
The \c(3dd)Light Buoys\c() in Rifts are flashing in a direction. This way you can see if you are flying into or out of the sector. | You have to log in to add a translation. | Details | |
The \c(3dd)Light Buoys\c() in Rifts are flashing in a direction. This way you can see if you are flying into or out of the sector. You have to log in to edit this translation.
or Cancel
|
|||
Ancient Wreckage | You have to log in to add a translation. | Details | |
Ancient Wreckage You have to log in to edit this translation.
or Cancel
|
|||
Rifts are vast. Follow the \c(3dd)Light Buoys\c() to explore the whole Rift. | You have to log in to add a translation. | Details | |
Rifts are vast. Follow the \c(3dd)Light Buoys\c() to explore the whole Rift. You have to log in to edit this translation.
or Cancel
|
|||
Find and scan an Ancient Wreckage to locate the data | You have to log in to add a translation. | Details | |
Find and scan an Ancient Wreckage to locate the data You have to log in to edit this translation.
or Cancel
|
|||
Are you ready to salvage the data from the old stations? | You have to log in to add a translation. | Details | |
Are you ready to salvage the data from the old stations? You have to log in to edit this translation.
or Cancel
|
Export as