Avorion Translation Server

Translation of Avorion: Russian glossary

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Prio Original string Translation
%1% %2% e.g. 1000 Iron You have to log in to add a translation. Details

%1% %2%

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Status:
untranslated
Context:
e.g. 1000 Iron
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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Fighter in Production You have to log in to add a translation. Details

Fighter in Production

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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normal
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Fighter Queued for Production You have to log in to add a translation. Details

Fighter Queued for Production

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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[LOST] You have to log in to add a translation. Details

[LOST]

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Delete this ship from the list. You have to log in to add a translation. Details

Delete this ship from the list.

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Ship destroyed! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship destroyed! Have it towed at a Repair Dock!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Ship lost! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship lost! Have it towed at a Repair Dock!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Details You have to log in to add a translation. Details

Details

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
Priority of the original:
normal
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Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap. You have to log in to add a translation. Details

Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap.

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/MainMenu.cpp:
Priority of the original:
normal
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Very nice, we haven't had such extensive data in a long time. I'm sure we'll be able to gain a lot of new insights here. Your reward is being initiated by my assistant right now. You have to log in to add a translation. Details

Very nice, we haven't had such extensive data in a long time. I'm sure we'll be able to gain a lot of new insights here. Your reward is being initiated by my assistant right now.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
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In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. You have to log in to add a translation. Details

In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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Transfer All Torpedoes of This Shaft You have to log in to add a translation. Details

Transfer All Torpedoes of This Shaft

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Status:
untranslated
References:
  • ./data/scripts/entity/transfercrewgoods.lua:
Priority of the original:
normal
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[Drag & Drop / Shift Click] Transfer Passengers You have to log in to add a translation. Details

[Drag & Drop / Shift Click] Transfer Passengers

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Status:
untranslated
References:
  • ./data/scripts/entity/transfercrewgoods.lua:
Priority of the original:
normal
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Paid %1% Credits to reinitialize turret composition AI. You have to log in to add a translation. Details

Paid %1% Credits to reinitialize turret composition AI.

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/turretfactory.lua:
Priority of the original:
normal
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You can only do that if you own the station. You have to log in to add a translation. Details

You can only do that if you own the station.

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/turretfactory.lua:
Priority of the original:
normal
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