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Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself. | You have to log in to add a translation. | Details | |
Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself. You have to log in to edit this translation.
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There are many secrets to discover in Rifts. Use a \c(3dd)Detector Subsystem\c() to help you find them! | You have to log in to add a translation. | Details | |
There are many secrets to discover in Rifts. Use a \c(3dd)Detector Subsystem\c() to help you find them! You have to log in to edit this translation.
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There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection. | You have to log in to add a translation. | Details | |
There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection. You have to log in to edit this translation.
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Shields don't help against \c(3dd)Acid Fog\c() in Rifts. It soaks through them and immediately damages the ship's hull. Build your ship from better materials to prevent that. | You have to log in to add a translation. | Details | |
Shields don't help against \c(3dd)Acid Fog\c() in Rifts. It soaks through them and immediately damages the ship's hull. Build your ship from better materials to prevent that. You have to log in to edit this translation.
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A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems. | You have to log in to add a translation. | Details | |
A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems. You have to log in to edit this translation.
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You can bend the rules of \c(3dd)mass\c() that the \c(3dd)Rift Research Centers\c() can transport into the rifts: up to 10% more mass won't break any blocks yet. | You have to log in to add a translation. | Details | |
You can bend the rules of \c(3dd)mass\c() that the \c(3dd)Rift Research Centers\c() can transport into the rifts: up to 10% more mass won't break any blocks yet. You have to log in to edit this translation.
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Ah, we did it! There's the scumbag! Let's knock it down! | You have to log in to add a translation. | Details | |
Ah, we did it! There's the scumbag! Let's knock it down! You have to log in to edit this translation.
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Woohooo! | You have to log in to add a translation. | Details | |
Woohooo! You have to log in to edit this translation.
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The really strong Xsotan always come after you have destroyed many small ones. They must be able to detect that somehow. | You have to log in to add a translation. | Details | |
The really strong Xsotan always come after you have destroyed many small ones. They must be able to detect that somehow. You have to log in to edit this translation.
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As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. | You have to log in to add a translation. | Details | |
As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. You have to log in to edit this translation.
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. | You have to log in to add a translation. | Details | |
\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to edit this translation.
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We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely.↵ ↵ Salvaging lasers will be needed to retrieve the records from the wreckages. | You have to log in to add a translation. | Details | |
We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely.↵ ↵ Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to edit this translation.
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! | You have to log in to add a translation. | Details | |
The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to edit this translation.
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Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. | You have to log in to add a translation. | Details | |
Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. You have to log in to edit this translation.
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! | You have to log in to add a translation. | Details | |
Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to edit this translation.
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