Avorion Translation Server

Translation of Avorion: Russian glossary

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Use [%1%] to rise up or [%2%] to sink down. You have to log in to add a translation. Details

Use [%1%] to rise up or [%2%] to sink down.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
Priority of the original:
normal
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If you need help finding the correct angle you can activate the retrograde marker in the Game Options. You have to log in to add a translation. Details

If you need help finding the correct angle you can activate the retrograde marker in the Game Options.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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That is particularly important for larger ships with more mass. You have to log in to add a translation. Details

That is particularly important for larger ships with more mass.

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References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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To get a fast flying ship to a complete standstill, you will have to turn your ship so it’s facing the opposite direction and boost. You have to log in to add a translation. Details

To get a fast flying ship to a complete standstill, you will have to turn your ship so it’s facing the opposite direction and boost.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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Here you can see your energy reserves. If they are depleted, your ship won’t be able to do much until they have recharged. You have to log in to add a translation. Details

Here you can see your energy reserves. If they are depleted, your ship won’t be able to do much until they have recharged.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
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normal
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If you use up too much of your energy for boosting, other systems in your ship won’t receive any more energy and might fail. You have to log in to add a translation. Details

If you use up too much of your energy for boosting, other systems in your ship won’t receive any more energy and might fail.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
Priority of the original:
normal
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Hold [%1%] and [%2%] to boost. You have to log in to add a translation. Details

Hold [%1%] and [%2%] to boost.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
Priority of the original:
normal
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Pressing [%2%] will not make you brake faster. You have to log in to add a translation. Details

Pressing [%2%] will not make you brake faster.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
Priority of the original:
normal
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Letting go of [%1%] or [%2%] will cause your thrusters to slow down your ship. You have to log in to add a translation. Details

Letting go of [%1%] or [%2%] will cause your thrusters to slow down your ship.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
Priority of the original:
normal
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Hold [%1%] to move forward. Hold [%2%] to fly backwards. You have to log in to add a translation. Details

Hold [%1%] to move forward. Hold [%2%] to fly backwards.

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Status:
untranslated
References:
  • ./Client/ClientUI/Tutorial.cpp:
Priority of the original:
normal
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Drag to Move You have to log in to add a translation. Details

Drag to Move

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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Are you sure? Disbanding an alliance cannot be undone! All items in your alliance inventory and all ships of your alliance will be lost! You have to log in to add a translation. Details

Are you sure? Disbanding an alliance cannot be undone! All items in your alliance inventory and all ships of your alliance will be lost!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceMainTab.cpp:
Priority of the original:
normal
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Transforming into Hologram would split up the craft. You have to log in to add a translation. Details

Transforming into Hologram would split up the craft.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerCraftBuildingState.cpp:
  • ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
Priority of the original:
normal
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