Prio | Original string | Translation | — |
---|---|---|---|
You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
or Cancel
|
|||
You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to edit this translation.
or Cancel
|
|||
You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). | You have to log in to add a translation. | Details | |
You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to edit this translation.
or Cancel
|
|||
Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). | You have to log in to add a translation. | Details | |
Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to edit this translation.
or Cancel
|
|||
To use them, you have to be in the sector where your ship was destroyed, and then activate them from within the inventory. | You have to log in to add a translation. | Details | |
To use them, you have to be in the sector where your ship was destroyed, and then activate them from within the inventory. You have to log in to edit this translation.
or Cancel
|
|||
Professionals will only gain levels as long as morale on the ship is good. | You have to log in to add a translation. | Details | |
Professionals will only gain levels as long as morale on the ship is good. You have to log in to edit this translation.
or Cancel
|
|||
Your crew will assign officers automatically. | You have to log in to add a translation. | Details | |
Your crew will assign officers automatically. You have to log in to edit this translation.
or Cancel
|
|||
Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. | You have to log in to add a translation. | Details | |
Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to edit this translation.
or Cancel
|
|||
Once all issues have been resolved, morale will go back to normal. | You have to log in to add a translation. | Details | |
Once all issues have been resolved, morale will go back to normal. You have to log in to edit this translation.
or Cancel
|
|||
Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c(). | You have to log in to add a translation. | Details | |
Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c(). You have to log in to edit this translation.
or Cancel
|
|||
If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. | You have to log in to add a translation. | Details | |
If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. You have to log in to edit this translation.
or Cancel
|
|||
Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. | You have to log in to add a translation. | Details | |
Your default Reconstruction Site is in your Home Sector, but you can also make any other friendly Repair Dock your Reconstruction Site, for a fee. You have to log in to edit this translation.
or Cancel
|
|||
Transforming Blocks | You have to log in to add a translation. | Details | |
Transforming Blocks You have to log in to edit this translation.
or Cancel
|
|||
To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
or Cancel
|
|||
If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. | You have to log in to add a translation. | Details | |
If there are issues on the ship, such as \c(0d0)not enough crew quarters\c(), or when the crew didn't get \c(0d0)paid in time\c(), morale will drop. You have to log in to edit this translation.
or Cancel
|
Export as