Avorion Translation Server

Translation of Avorion: Russian glossary

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R-Salvaging Weapon Prefix, the R- abbreviation refers to Raw Salvaging You have to log in to add a translation. Details

R-Salvaging

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Context:
Weapon Prefix, the R- abbreviation refers to Raw Salvaging
References:
  • ./data/scripts/lib/weapongenerator.lua:
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normal
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R-Salvaging Laser Weapon Name, the R- abbreviation refers to Raw Salvaging You have to log in to add a translation. Details

R-Salvaging Laser

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Context:
Weapon Name, the R- abbreviation refers to Raw Salvaging
References:
  • ./data/scripts/lib/weapongenerator.lua:
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normal
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R-Mining Weapon Prefix, the R- abbreviation refers to Raw Mining You have to log in to add a translation. Details

R-Mining

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Context:
Weapon Prefix, the R- abbreviation refers to Raw Mining
References:
  • ./data/scripts/lib/weapongenerator.lua:
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normal
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R-Mining Laser Weapon Name, the R- abbreviation refers to Raw Mining You have to log in to add a translation. Details

R-Mining Laser

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Context:
Weapon Name, the R- abbreviation refers to Raw Mining
References:
  • ./data/scripts/lib/weapongenerator.lua:
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normal
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Both Sides Side of a building silhouette that is shown next to the currently built ship You have to log in to add a translation. Details

Both Sides

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Side of a building silhouette that is shown next to the currently built ship
References:
  • ./Client/ClientUI/Hud/ViewSettingsWindow.cpp:
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normal
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Right Side of a building silhouette that is shown next to the currently built ship You have to log in to add a translation. Details

Right

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Context:
Side of a building silhouette that is shown next to the currently built ship
References:
  • ./Client/ClientUI/Hud/ViewSettingsWindow.cpp:
Priority of the original:
normal
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Left Side of a building silhouette that is shown next to the currently built ship You have to log in to add a translation. Details

Left

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Context:
Side of a building silhouette that is shown next to the currently built ship
References:
  • ./Client/ClientUI/Hud/ViewSettingsWindow.cpp:
Priority of the original:
normal
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Right, I'll check. You have to log in to add a translation. Details

Right, I'll check.

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References:
  • ./data/scripts/player/missions/transfervessel.lua:
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Did you take all your personal stuff off the ship? If not do that now and talk to me once you're done! You have to log in to add a translation. Details

Did you take all your personal stuff off the ship? If not do that now and talk to me once you're done!

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References:
  • ./data/scripts/player/missions/transfervessel.lua:
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[Deliver Ship] You have to log in to add a translation. Details

[Deliver Ship]

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References:
  • ./data/scripts/player/missions/transfervessel.lua:
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Report to ${entityType} ${entityName} to complete the job You have to log in to add a translation. Details

Report to ${entityType} ${entityName} to complete the job

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References:
  • ./data/scripts/player/missions/transfervessel.lua:
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normal
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Received a refund of %1% Credits and resources from the shipyard. You have to log in to add a translation. Details

Received a refund of %1% Credits and resources from the shipyard.

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/shipyard.lua:
Priority of the original:
normal
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Cancel Scaling You have to log in to add a translation. Details

Cancel Scaling

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References:
  • ./Client/Input/GameInput.cpp:
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DPS/Slot You have to log in to add a translation. Details

DPS/Slot

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References:
  • ./Client/ClientUI/InventorySelection.cpp:
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Visible: You have to log in to add a translation. Details

Visible:

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References:
  • ./Client/ClientUI/Hud/ViewSettingsWindow.cpp:
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