Prio | Original string | Translation | — |
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Negotiation | You have to log in to add a translation. | Details | |
Negotiation You have to log in to edit this translation.
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\c(0d0)Torpedoes\c() are special weapons with \c(0d0)very high range\c(). The various types can be distinguished by the color of the warhead. Each kind of torpedo has its advantages and disadvantages. Some are extremely good against shields, others are better against the hull and some damage both.↵ ↵ Torpedoes can be deadly. To defend yourself against them, build \c(0d0)Point Defense Weapons\c() that automatically shoot them down before impact. | You have to log in to add a translation. | Details | |
\c(0d0)Torpedoes\c() are special weapons with \c(0d0)very high range\c(). The various types can be distinguished by the color of the warhead. Each kind of torpedo has its advantages and disadvantages. Some are extremely good against shields, others are better against the hull and some damage both.↵ ↵ Torpedoes can be deadly. To defend yourself against them, build \c(0d0)Point Defense Weapons\c() that automatically shoot them down before impact. You have to log in to edit this translation.
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\c(0d0)Overheating turrets\c() build up heat while shooting and regularly need to cool down. Once overheated, they won't be able to fire until they have cooled down for a while.↵ ↵ Weapons in this categorie include \c(0d0)Railguns\c(), \c(0d0)Rocket Launchers\c(), \c(0d0)Bolters\c() and \c(0d0)Cannons\c(). | You have to log in to add a translation. | Details | |
\c(0d0)Overheating turrets\c() build up heat while shooting and regularly need to cool down. Once overheated, they won't be able to fire until they have cooled down for a while.↵ ↵ Weapons in this categorie include \c(0d0)Railguns\c(), \c(0d0)Rocket Launchers\c(), \c(0d0)Bolters\c() and \c(0d0)Cannons\c(). You have to log in to edit this translation.
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A \c(0d0)Shield Booster\c() improves \c(0d0)shield durability\c() and \c(0d0)recharge rate\c(). | You have to log in to add a translation. | Details | |
A \c(0d0)Shield Booster\c() improves \c(0d0)shield durability\c() and \c(0d0)recharge rate\c(). You have to log in to edit this translation.
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Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). | You have to log in to add a translation. | Details | |
Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). You have to log in to edit this translation.
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Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). | You have to log in to add a translation. | Details | |
Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). You have to log in to edit this translation.
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Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). | You have to log in to add a translation. | Details | |
Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). You have to log in to edit this translation.
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Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). | You have to log in to add a translation. | Details | |
Increasing the generated \c(0d0)energy output\c() and battery \c(0d0)recharge rate\c() can be achieved with a \c(0d0)Generator Upgrade\c(). You have to log in to edit this translation.
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Control ships together with your friends. Define \c(0d0)additional seats\c() and their \c(0d0)roles\c() in the \c(0d0)Co-op Control Menu\c()! | You have to log in to add a translation. | Details | |
Control ships together with your friends. Define \c(0d0)additional seats\c() and their \c(0d0)roles\c() in the \c(0d0)Co-op Control Menu\c()! You have to log in to edit this translation.
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The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). | You have to log in to add a translation. | Details | |
The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). You have to log in to edit this translation.
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The \c(0d0)Ship Menu\c() contains overviews for \c(0d0)Turrets\c(), \c(0d0)Crew\c(), \c(0d0)Subsystems\c(), \c(0d0)Goods\c(), \c(0d0)Fighters\c() and \c(0d0)Torpedoes\c() of the ship you are currently flying. You'll also find the ship's \c(0d0)Co-op Control\c() settings here. To open this menu press \c(fff)${shipMenu}\c(). | You have to log in to add a translation. | Details | |
The \c(0d0)Ship Menu\c() contains overviews for \c(0d0)Turrets\c(), \c(0d0)Crew\c(), \c(0d0)Subsystems\c(), \c(0d0)Goods\c(), \c(0d0)Fighters\c() and \c(0d0)Torpedoes\c() of the ship you are currently flying. You'll also find the ship's \c(0d0)Co-op Control\c() settings here. To open this menu press \c(fff)${shipMenu}\c(). You have to log in to edit this translation.
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The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). | You have to log in to add a translation. | Details | |
The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). You have to log in to edit this translation.
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The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). | You have to log in to add a translation. | Details | |
The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). You have to log in to edit this translation.
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The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). | You have to log in to add a translation. | Details | |
The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). You have to log in to edit this translation.
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The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). | You have to log in to add a translation. | Details | |
The \c(0d0)Player Menu\c() contains an overview over your \c(0d0)Ships\c(), \c(0d0)Inventory\c(), \c(0d0)Relationships\c() to NPC factions, \c(0d0)Missions\c() and your \c(0d0)Alliance\c(). You can open it with \c(fff)${playerMenu}\c(). You have to log in to edit this translation.
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