Avorion Translation Server

Translation of Avorion: Portuguese

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Prio Original string Translation
Uses its material as text color You have to log in to add a translation. Details

Uses its material as text color

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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Displays the name of your ship You have to log in to add a translation. Details

Displays the name of your ship

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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This would remove a turret because of its material (Safe Mode) You have to log in to add a translation. Details

This would remove a turret because of its material (Safe Mode)

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerCraftBuildingState.cpp:
Priority of the original:
normal
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%1% x %2% x %3% Width x Height x Length You have to log in to add a translation. Details

%1% x %2% x %3%

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Status:
untranslated
Context:
Width x Height x Length
References:
  • ./Client/Client/Player/Building/BlockBrush.cpp:
  • ./Client/Client/Player/Building/BlockTemplateBrush.cpp:
  • ./Client/ClientUI/Hud/BuildingStats.cpp:
  • ./Client/ClientUI/Hud/ModifyWholeShipWindow.cpp:
  • ./Client/ClientUI/UIShipStatsDisplayer.cpp:
Priority of the original:
normal
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Voxel compact description of grid mode You have to log in to add a translation. Details

Voxel

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Status:
untranslated
Context:
compact description of grid mode
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Middle compact description of grid mode You have to log in to add a translation. Details

Middle

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Status:
untranslated
Context:
compact description of grid mode
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Local compact description of grid mode You have to log in to add a translation. Details

Local

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Status:
untranslated
Context:
compact description of grid mode
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Global compact description of grid mode You have to log in to add a translation. Details

Global

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Status:
untranslated
Context:
compact description of grid mode
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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About This Grid Mode You have to log in to add a translation. Details

About This Grid Mode

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Show Snap Points You have to log in to add a translation. Details

Show Snap Points

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Snap all corners to global grid points. You have to log in to add a translation. Details

Snap all corners to global grid points.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridInfoWindow.cpp:
Priority of the original:
normal
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Voxel Grid You have to log in to add a translation. Details

Voxel Grid

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridInfoWindow.cpp:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Place blocks centered on the other block. You have to log in to add a translation. Details

Place blocks centered on the other block.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridInfoWindow.cpp:
Priority of the original:
normal
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Middle Snap You have to log in to add a translation. Details

Middle Snap

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridInfoWindow.cpp:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Place blocks aligned to a grid on the other block. You have to log in to add a translation. Details

Place blocks aligned to a grid on the other block.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridInfoWindow.cpp:
Priority of the original:
normal
More links:
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