Avorion Translation Server

Translation of Avorion: Portuguese

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This is a reasonable offer, we accept. You have to log in to add a translation. Details

This is a reasonable offer, we accept.

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References:
  • ./data/scripts/player/ui/diplomacy.lua:
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The \c(0d0)Ship Menu\c() contains overviews for \c(0d0)Turrets\c(), \c(0d0)Crew\c(), \c(0d0)Upgrades\c(), \c(0d0)Goods\c(), \c(0d0)Fighters\c() and \c(0d0)Torpedoes\c() of the ship you are currently flying. You'll also find the ship's \c(0d0)Co-Op Control\c() settings here. To open this menu press \c(fff)${shipMenu}\c(). You have to log in to add a translation. Details

The \c(0d0)Ship Menu\c() contains overviews for \c(0d0)Turrets\c(), \c(0d0)Crew\c(), \c(0d0)Upgrades\c(), \c(0d0)Goods\c(), \c(0d0)Fighters\c() and \c(0d0)Torpedoes\c() of the ship you are currently flying. You'll also find the ship's \c(0d0)Co-Op Control\c() settings here. To open this menu press \c(fff)${shipMenu}\c().

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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The United Alliance of %s You have to log in to add a translation. Details

The United Alliance of %s

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References:
  • ./Common/Game/Language.cpp:
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Factories either pay high prices for the goods they need, or sell their goods for low prices, but never both. You have to log in to add a translation. Details

Factories either pay high prices for the goods they need, or sell their goods for low prices, but never both.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Y 10^24, prefix You have to log in to add a translation. Details

Y

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untranslated
Context:
10^24, prefix
References:
  • ./Common/Utilities/Math/Math.cpp:
  • ./data/scripts/lib/utility.lua:
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Transfer Craft To Alliance You have to log in to add a translation. Details

Transfer Craft To Alliance

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  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
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When you extend your ship, you will need more different crewmen. You have to log in to add a translation. Details

When you extend your ship, you will need more different crewmen.

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  • ./Client/ClientUI/Tutorial.cpp:
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This is a friendly reminder: Please leave our territory. You have to log in to add a translation. Details

This is a friendly reminder: Please leave our territory.

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References:
  • ./data/scripts/sector/radiochatter.lua:
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The \c(0d0)Headquarter\c() is a unique station for every faction. If you need to contact the whole faction, you should talk to their Headquarters. You have to log in to add a translation. Details

The \c(0d0)Headquarter\c() is a unique station for every faction. If you need to contact the whole faction, you should talk to their Headquarters.

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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We've got ordered to shoot down any hostiles if they try something, right now you're on that list. Better move on. You have to log in to add a translation. Details

We've got ordered to shoot down any hostiles if they try something, right now you're on that list. Better move on.

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References:
  • ./data/scripts/sector/radiochatter.lua:
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Own blocks don't break while ship over 20% HP You have to log in to add a translation. Details

Own blocks don't break while ship over 20% HP

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References:
  • ./Common/Game/GameUtility.cpp:
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A \c(0d0)Tractor Beam Upgrade\c() will increase the \c(0d0)loot range\c() of a ship. They are very handy when collecting loots of free-floating loot. You have to log in to add a translation. Details

A \c(0d0)Tractor Beam Upgrade\c() will increase the \c(0d0)loot range\c() of a ship. They are very handy when collecting loots of free-floating loot.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Your \c(0d0)current sector\c() is marked with a blinking green frame, the \c(0d0)selected sector\c() with a white frame. A non-blinking green frame indicates a \c(0d0)sector containing crafts\c() that belong to you. The white dots on the side show how many crafts you have there. Alliance ships will be marked in the same way, but with a pink frame. The blue outline is your hyperspace jump range. Building \c(0d0)Hyperspace Core Blocks\c() or using a \c(0d0)Hyperspace Upgrade\c() improves your range. You have to log in to add a translation. Details

Your \c(0d0)current sector\c() is marked with a blinking green frame, the \c(0d0)selected sector\c() with a white frame. A non-blinking green frame indicates a \c(0d0)sector containing crafts\c() that belong to you. The white dots on the side show how many crafts you have there. Alliance ships will be marked in the same way, but with a pink frame. The blue outline is your hyperspace jump range. Building \c(0d0)Hyperspace Core Blocks\c() or using a \c(0d0)Hyperspace Upgrade\c() improves your range.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Military Tesla Coil You have to log in to add a translation. Details

Singular: Military Tesla Coil

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Plural: Military Tesla Coils

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References:
  • goods_template.xml:
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Enter the name of the new folder: You have to log in to add a translation. Details

Enter the name of the new folder:

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untranslated
References:
  • ./Client/ClientUI/SavedDesignsSelection.cpp:
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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