Avorion Translation Server

Translation of Avorion: Portuguese (Brazil)

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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Shields don't help against \c(3dd)Acid Fog\c() in Rifts. It soaks through them and immediately damages the ship's hull. Build your ship from better materials to prevent that. You have to log in to add a translation. Details

Shields don't help against \c(3dd)Acid Fog\c() in Rifts. It soaks through them and immediately damages the ship's hull. Build your ship from better materials to prevent that.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Salvager-Class You have to log in to add a translation. Details

Salvager-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Disassembler-Class You have to log in to add a translation. Details

Disassembler-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Dismantler-Class You have to log in to add a translation. Details

Dismantler-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Deconstructor-Class You have to log in to add a translation. Details

Deconstructor-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Feeling safe yet? You have to log in to add a translation. Details

Feeling safe yet?

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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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${serial}-${rarity} Hardened ${name} ex: 1Q-4000 Shielder You have to log in to add a translation. Details

${serial}-${rarity} Hardened ${name}

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ex: 1Q-4000 Shielder
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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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${serial}-${rarity} Hardened Reviving ${name} ex: 1Q-4000 Reviving Shield Booster You have to log in to add a translation. Details

${serial}-${rarity} Hardened Reviving ${name}

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ex: 1Q-4000 Reviving Shield Booster
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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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Bulwark You have to log in to add a translation. Details

Bulwark

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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems. You have to log in to add a translation. Details

A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Consume like a plague of locusts. You have to log in to add a translation. Details

Consume like a plague of locusts.

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  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
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${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos} ex: Excavator-Class Carrier Controller FCS-3-243 You have to log in to add a translation. Details

${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}

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ex: Excavator-Class Carrier Controller FCS-3-243
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  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
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You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you. You have to log in to add a translation. Details

You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed. You have to log in to add a translation. Details

We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed.

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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