| Prio | Original string | Translation | — |
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| Grid | You have to log in to add a translation. | Details | |
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Grid You have to log in to edit this translation.
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| To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. | Aby zobaczyć porównanie rozmiarów swojego statku, wybierz \c(fff)'Widok'\c() i wybierz jeden z wielu znanych punktów orientacyjnych. | Details | |
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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. Aby zobaczyć porównanie rozmiarów swojego statku, wybierz \c(fff)'Widok'\c() i wybierz jeden z wielu znanych punktów orientacyjnych. You have to log in to edit this translation.
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| Anchor Blocks | You have to log in to add a translation. | Details | |
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Anchor Blocks You have to log in to edit this translation.
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| From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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| Matching Size & Shape | You have to log in to add a translation. | Details | |
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Matching Size & Shape You have to log in to edit this translation.
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| Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
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Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
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| Advanced Building | Zaawansowane Budownictwo | Details | |
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Advanced Building Zaawansowane Budownictwo You have to log in to edit this translation.
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| Silhouettes | Sylwetka | Details | |
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Silhouettes Sylwetka You have to log in to edit this translation.
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| You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. | Możesz skonfigurować, które statystyki statków są wyświetlane, klikając symbol koła zębatego pod statystykami. | Details | |
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You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. Możesz skonfigurować, które statystyki statków są wyświetlane, klikając symbol koła zębatego pod statystykami. You have to log in to edit this translation.
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| Merging Blocks | You have to log in to add a translation. | Details | |
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Merging Blocks You have to log in to edit this translation.
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| If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. | You have to log in to add a translation. | Details | |
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to edit this translation.
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| Ship Stats | Statystyki Statku | Details | |
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Ship Stats Statystyki Statku You have to log in to edit this translation.
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| You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. | W tym celu możesz użyć opcji \c(fff)'Połącz Bloki'\c() w lewym dolnym rogu. | Details | |
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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. W tym celu możesz użyć opcji \c(fff)'Połącz Bloki'\c() w lewym dolnym rogu. You have to log in to edit this translation.
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| Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. | You have to log in to add a translation. | Details | |
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Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. You have to log in to edit this translation.
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| To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. | Aby poprawić \c(0d0)wydajność\c() gry przez upewnienie się, że nie zawsze musi ładować ogromną liczbę bloków, spróbuj połączyć sąsiednie bloki, które mają ten sam kształt. | Details | |
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. Aby poprawić \c(0d0)wydajność\c() gry przez upewnienie się, że nie zawsze musi ładować ogromną liczbę bloków, spróbuj połączyć sąsiednie bloki, które mają ten sam kształt. You have to log in to edit this translation.
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