| Prio | Original string | Translation | — |
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| Docking Objects | You have to log in to add a translation. | Details | |
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Docking Objects You have to log in to edit this translation.
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| To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). | Aby wystrzelić torpedy, skieruj się w stronę celu, naciśnij numer luku, którego chcesz użyć, a następnie naciśnij \c(fff)[${fire}]\c(). | Details | |
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To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). Aby wystrzelić torpedy, skieruj się w stronę celu, naciśnij numer luku, którego chcesz użyć, a następnie naciśnij \c(fff)[${fire}]\c(). You have to log in to edit this translation.
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| Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. | You have to log in to add a translation. | Details | |
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Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. You have to log in to edit this translation.
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| Using Torpedoes | Używanie Torped | Details | |
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Using Torpedoes Używanie Torped You have to log in to edit this translation.
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| About Torpedoes | O Torpedach | Details | |
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About Torpedoes O Torpedach You have to log in to edit this translation.
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| The more Assembly Blocks you have, the faster your fighter production will be. | Im więcej masz Linii Produkcyjnych, tym szybsza będzie produkcja myśliwców. | Details | |
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The more Assembly Blocks you have, the faster your fighter production will be. Im więcej masz Linii Produkcyjnych, tym szybsza będzie produkcja myśliwców. You have to log in to edit this translation.
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| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | Możesz przeskoczyć do innego sektora za pomocą swojego \c(0d0)Silnika Nadprzestrzennego\c(). | Details | |
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). Możesz przeskoczyć do innego sektora za pomocą swojego \c(0d0)Silnika Nadprzestrzennego\c(). You have to log in to edit this translation.
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| Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). | Broń Obrony Punktowej jest bardzo dobra przeciwko wrogimi \c(0d0)myśliwcami\c() i \c(0d0)torpedami\c(). | Details | |
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Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). Broń Obrony Punktowej jest bardzo dobra przeciwko wrogimi \c(0d0)myśliwcami\c() i \c(0d0)torpedami\c(). You have to log in to edit this translation.
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| Point Defense Weapons | Broń Obrony Punktowej | Details | |
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Point Defense Weapons Broń Obrony Punktowej You have to log in to edit this translation.
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| Instead it can be used to physically move enemies, friends or objects. | You have to log in to add a translation. | Details | |
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Instead it can be used to physically move enemies, friends or objects. You have to log in to edit this translation.
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| A \c(0d0)Cannon\c() is a physical weapon with a large range. | \c(0d0)Działo\c() to fizyczna broń o dużym zasięgu. | Details | |
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A \c(0d0)Cannon\c() is a physical weapon with a large range. \c(0d0)Działo\c() to fizyczna broń o dużym zasięgu. You have to log in to edit this translation.
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| It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
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| Cannon | You have to log in to add a translation. | Details | |
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Cannon You have to log in to edit this translation.
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| Its projectiles are slow, but they can be target-seeking. | You have to log in to add a translation. | Details | |
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Its projectiles are slow, but they can be target-seeking. You have to log in to edit this translation.
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| Hyperspace Jumps | You have to log in to add a translation. | Details | |
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Hyperspace Jumps You have to log in to edit this translation.
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