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| They project a shield around the entire ship, that protects it from incoming weapon fire. | Tworzą osłonę wokół całego statku, która chroni go przed nadchodzącymi atakami. | Details | |
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They project a shield around the entire ship, that protects it from incoming weapon fire. Tworzą osłonę wokół całego statku, która chroni go przed nadchodzącymi atakami. You have to log in to edit this translation.
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| In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. | Oprócz napraw, w \c(0d0)Doku Naprawczym\c() można kupić \c(0d0)Zestawy Rekonstrukcyjne\c(). Te przydatne przedmioty umożliwiają szybkie złożenie statku na wypadek jego zniszczenia. | Details | |
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In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. Oprócz napraw, w \c(0d0)Doku Naprawczym\c() można kupić \c(0d0)Zestawy Rekonstrukcyjne\c(). Te przydatne przedmioty umożliwiają szybkie złożenie statku na wypadek jego zniszczenia. You have to log in to edit this translation.
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| Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). | Począwszy od \c(0d0)Naonitu\c(), możesz budować \c(0d0)Generatory Osłon\c(). | Details | |
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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). Począwszy od \c(0d0)Naonitu\c(), możesz budować \c(0d0)Generatory Osłon\c(). You have to log in to edit this translation.
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| Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. | Generatory Pola Integralności to doskonały sposób na zapewnienie, że twój statek może przyjąć kilka trafień, gdy nie masz jeszcze \c(0d0)Osłon\c(). | Details | |
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Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. Generatory Pola Integralności to doskonały sposób na zapewnienie, że twój statek może przyjąć kilka trafień, gdy nie masz jeszcze \c(0d0)Osłon\c(). You have to log in to edit this translation.
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| Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. | You have to log in to add a translation. | Details | |
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Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to edit this translation.
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| Search Bar | Pasek Wyszukiwania | Details | |
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Search Bar Pasek Wyszukiwania You have to log in to edit this translation.
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| Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. | You have to log in to add a translation. | Details | |
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Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. You have to log in to edit this translation.
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| Search Bar | Pasek Wyszukiwania | Details | |
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Search Bar Pasek Wyszukiwania You have to log in to edit this translation.
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| Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. | You have to log in to add a translation. | Details | |
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Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. You have to log in to edit this translation.
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| Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. | You have to log in to add a translation. | Details | |
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Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. You have to log in to edit this translation.
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| Transport Mode | Tryb Transportu | Details | |
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Transport Mode Tryb Transportu You have to log in to edit this translation.
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| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | Aby ponownie go oddokować, zaznacz go i naciśnij \c(fff)[${dock}]\c() lub naciśnij \c(fff)[CTRL] + [${dock}]\c(), aby oddokować wszystkie obiekty. | Details | |
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. Aby ponownie go oddokować, zaznacz go i naciśnij \c(fff)[${dock}]\c() lub naciśnij \c(fff)[CTRL] + [${dock}]\c(), aby oddokować wszystkie obiekty. You have to log in to edit this translation.
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| Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. | You have to log in to add a translation. | Details | |
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Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. You have to log in to edit this translation.
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| Factions provide gates that you can travel through for a \c(0d0)fee\c(). | You have to log in to add a translation. | Details | |
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Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to edit this translation.
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| To move between sectors you can also use the \c(0d0)Gate Network\c(). | Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c(). | Details | |
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To move between sectors you can also use the \c(0d0)Gate Network\c(). Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c(). You have to log in to edit this translation.
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