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| Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. | You have to log in to add a translation. | Details | |
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Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. You have to log in to edit this translation.
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| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
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| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
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| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | Możesz przeskoczyć do innego sektora za pomocą swojego \c(0d0)Silnika Nadprzestrzennego\c(). | Details | |
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). Możesz przeskoczyć do innego sektora za pomocą swojego \c(0d0)Silnika Nadprzestrzennego\c(). You have to log in to edit this translation.
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| Hyperspace Jumps | You have to log in to add a translation. | Details | |
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Hyperspace Jumps You have to log in to edit this translation.
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| If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. | You have to log in to add a translation. | Details | |
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If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to edit this translation.
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| After being damaged, shields will recharge automatically over time. | Po uszkodzeniu osłony z czasem będą się automatycznie odnawiać. | Details | |
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After being damaged, shields will recharge automatically over time. Po uszkodzeniu osłony z czasem będą się automatycznie odnawiać. You have to log in to edit this translation.
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| They project a shield around the entire ship, that protects it from incoming weapon fire. | Tworzą osłonę wokół całego statku, która chroni go przed nadchodzącymi atakami. | Details | |
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They project a shield around the entire ship, that protects it from incoming weapon fire. Tworzą osłonę wokół całego statku, która chroni go przed nadchodzącymi atakami. You have to log in to edit this translation.
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| Transport Mode | Tryb Transportu | Details | |
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Transport Mode Tryb Transportu You have to log in to edit this translation.
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| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | Aby ponownie go oddokować, zaznacz go i naciśnij \c(fff)[${dock}]\c() lub naciśnij \c(fff)[CTRL] + [${dock}]\c(), aby oddokować wszystkie obiekty. | Details | |
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. Aby ponownie go oddokować, zaznacz go i naciśnij \c(fff)[${dock}]\c() lub naciśnij \c(fff)[CTRL] + [${dock}]\c(), aby oddokować wszystkie obiekty. You have to log in to edit this translation.
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| Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). | Począwszy od \c(0d0)Naonitu\c(), możesz budować \c(0d0)Generatory Osłon\c(). | Details | |
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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). Począwszy od \c(0d0)Naonitu\c(), możesz budować \c(0d0)Generatory Osłon\c(). You have to log in to edit this translation.
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| Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. | Generatory Pola Integralności to doskonały sposób na zapewnienie, że twój statek może przyjąć kilka trafień, gdy nie masz jeszcze \c(0d0)Osłon\c(). | Details | |
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Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. Generatory Pola Integralności to doskonały sposób na zapewnienie, że twój statek może przyjąć kilka trafień, gdy nie masz jeszcze \c(0d0)Osłon\c(). You have to log in to edit this translation.
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| You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | Możesz latać i wykonywać \c(0d0)Skoki Nadprzestrzenne\c() z dowolnym zadokowanym obiektem, tak jakby był częścią twojego statku. | Details | |
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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. Możesz latać i wykonywać \c(0d0)Skoki Nadprzestrzenne\c() z dowolnym zadokowanym obiektem, tak jakby był częścią twojego statku. You have to log in to edit this translation.
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| If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. | You have to log in to add a translation. | Details | |
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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to edit this translation.
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| If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
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If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
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