Avorion Translation Server

Translation of Avorion: Dutch

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Prio Original string Translation
Hard Hard Details

Hard

Hard

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Meta

Status:
current
Date added:
2018-01-16 23:32:04 GMT
Translated by:
DeathTech
References:
  • ./data/scripts/lib/story/the4.lua:
Priority of the original:
normal
More links:
or Cancel
Veteran Veteraan Details

Veteran

Veteraan

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Meta

Status:
current
Date added:
2018-01-16 23:35:19 GMT
Translated by:
DeathTech
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
Normal Normaal Details

Normal

Normaal

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Meta

Status:
current
Date added:
2018-01-16 23:34:11 GMT
Translated by:
DeathTech
References:
  • ./Common/Game/GameUtility.cpp:
  • ./Client/ClientUI/Menu/FreePlayConfigurationWindow.cpp:
  • ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Easy Gemakkelijk Details

Easy

Gemakkelijk

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Meta

Status:
current
Date added:
2018-01-16 23:38:18 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/Menu/FreePlayConfigurationWindow.cpp:
  • ./data/scripts/lib/tradingmanager.lua:
Priority of the original:
normal
More links:
or Cancel
Beginner Beginner Details

Beginner

Beginner

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Meta

Status:
current
Date added:
2018-01-16 23:37:49 GMT
Translated by:
DeathTech
References:
  • ./Common/Game/GameUtility.cpp:
  • ./Client/ClientUI/Menu/FreePlayConfigurationWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
The turret must not intersect with another block. You have to log in to add a translation. Details

The turret must not intersect with another block.

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Meta

Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
There is already a turret at this position. er is al geschut op die positie aanwezig Details

There is already a turret at this position.

er is al geschut op die positie aanwezig

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Meta

Status:
waiting
Date added:
2019-03-19 17:24:22 GMT
Translated by:
ONZICHTBAARD
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
The turret is not entirely on the block. Het geschut bevindt zich niet helemaal op het blok. Details

The turret is not entirely on the block.

Het geschut bevindt zich niet helemaal op het blok.

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Meta

Status:
waiting
Date added:
2019-04-08 13:09:10 GMT
Translated by:
Lespa
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
You cannot build a turret onto a thruster. You have to log in to add a translation. Details

You cannot build a turret onto a thruster.

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Meta

Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
You cannot build a turret onto an engine. You have to log in to add a translation. Details

You cannot build a turret onto an engine.

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Meta

Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
The block must not touch a turret. You have to log in to add a translation. Details

The block must not touch a turret.

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Meta

Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
The block does not touch another block. You have to log in to add a translation. Details

The block does not touch another block.

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Meta

Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
The block overlaps too much with another block. Het blok overlapt teveel met een ander blok. Details

The block overlaps too much with another block.

Het blok overlapt teveel met een ander blok.

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Meta

Status:
waiting
Date added:
2020-03-18 18:43:07 GMT
Translated by:
Lespa
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
or Cancel
Off Uit Details

Off

Uit

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Meta

Status:
current
Date added:
2018-01-18 19:56:31 GMT
Translated by:
DeathTech
References:
  • ./Common/Game/GameSettings.cpp:
  • ./Client/ClientUI/Menu/FreePlayConfigurationWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Full Vol Details

Full

Vol

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Meta

Status:
current
Date added:
2018-01-18 20:32:54 GMT
Translated by:
DeathTech
References:
  • ./Common/Game/GameSettings.cpp:
Priority of the original:
normal
More links:
or Cancel
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