Avorion Translation Server

Translation of Avorion: Dutch

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This station doesn't belong to anybody. Dit station is van niemand Details

This station doesn't belong to anybody.

Dit station is van niemand

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Meta

Status:
waiting
Date added:
2018-11-13 08:31:04 GMT
Translated by:
bazvinkNL
References:
  • ./data/scripts/lib/faction.lua:
Priority of the original:
normal
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Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha! Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lighting guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha! Details

Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha!

Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lighting guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha!

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Meta

Status:
waiting
Date added:
2018-11-20 08:15:55 GMT
Translated by:
lamagra20
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
or Cancel
Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha! Gedistribueerde M.A.D. Log, Entry # DP710sma Simulation # 78612. Het steenprobleem lijkt een structureel probleem te zijn in verband met de architectuur van lichtpistolen, dus we kunnen er niet vanaf komen. Helaas zijn bliksemwapens de enige wapens die we net zo veel kunnen stimuleren zonder ze te overbelasten. We zullen deze zwakheid moeten accepteren, maar het zal geen probleem zijn. Wie zou ooit dom genoeg zijn om hun schepen toch in steen te bouwen? Ha! Details

Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha!

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Gedistribueerde M.A.D. Log, Entry # DP710sma Simulation # 78612. Het steenprobleem lijkt een structureel probleem te zijn in verband met de architectuur van lichtpistolen, dus we kunnen er niet vanaf komen. Helaas zijn bliksemwapens de enige wapens die we net zo veel kunnen stimuleren zonder ze te overbelasten. We zullen deze zwakheid moeten accepteren, maar het zal geen probleem zijn. Wie zou ooit dom genoeg zijn om hun schepen toch in steen te bouwen? Ha!

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Meta

Status:
waiting
Date added:
2018-11-20 17:56:02 GMT
Translated by:
lamagra20
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
or Cancel
Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha! Gedistribueerde M.A.D. Log, Entry # DP710sma Simulation # 78612. Het steenprobleem lijkt een structureel probleem te zijn in verband met de architectuur van lichtpistolen, dus we kunnen er niet vanaf komen. Helaas zijn bliksemwapens de enige wapens die we net zo veel kunnen stimuleren zonder ze te overbelasten. We zullen deze zwakheid moeten accepteren, maar het zal geen probleem zijn. Wie zou ooit dom genoeg zijn om hun schepen toch in steen te bouwen? Ha! Details

Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha!

Gedistribueerde M.A.D. Log, Entry # DP710sma Simulation # 78612. Het steenprobleem lijkt een structureel probleem te zijn in verband met de architectuur van lichtpistolen, dus we kunnen er niet vanaf komen. Helaas zijn bliksemwapens de enige wapens die we net zo veel kunnen stimuleren zonder ze te overbelasten. We zullen deze zwakheid moeten accepteren, maar het zal geen probleem zijn. Wie zou ooit dom genoeg zijn om hun schepen toch in steen te bouwen? Ha!

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Meta

Status:
waiting
Date added:
2018-11-20 17:56:20 GMT
Translated by:
lamagra20
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
or Cancel
Distributed M.A.D. Log, Entry #BKjgy85n Simulation #32. First test runs on overloaded lightning guns are looking very promising. With these new modified lightning guns we'll be able to reach unimaginable amounts of power. A few issues remain, the biggest being that we haven't found a way to penetrate non-conductors, such as stone, yet. Gedistribueerde M.A.D. Log, Entry # BKjgy85n Simulation # 32. De eerste testritten op overladen bliksemschichten zien er veelbelovend uit. Met deze nieuwe gemodificeerde lichtpistolen kunnen we onvoorstelbare hoeveelheden stroom bereiken. Er resteren nog enkele problemen , het grootste wezen dat we nog niet een manier hebben gevonden om niet-geleiders te penetreren, zoals steen. Details

Distributed M.A.D. Log, Entry #BKjgy85n Simulation #32. First test runs on overloaded lightning guns are looking very promising. With these new modified lightning guns we'll be able to reach unimaginable amounts of power. A few issues remain, the biggest being that we haven't found a way to penetrate non-conductors, such as stone, yet.

Gedistribueerde M.A.D. Log, Entry # BKjgy85n Simulation # 32. De eerste testritten op overladen bliksemschichten zien er veelbelovend uit. Met deze nieuwe gemodificeerde lichtpistolen kunnen we onvoorstelbare hoeveelheden stroom bereiken. Er resteren nog enkele problemen , het grootste wezen dat we nog niet een manier hebben gevonden om niet-geleiders te penetreren, zoals steen.

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Meta

Status:
waiting
Date added:
2018-11-20 17:58:20 GMT
Translated by:
lamagra20
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
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Distributed M.A.D. Log, Entry #CAPne8xy Simulation #5123. The modified lightning guns can now penetrate every material except stone. This could be a problem. But so far we haven't found a way to [DATA CORRUPTED] Gedistribueerde M.A.D. Log, Entry # CAPne8xy Simulation # 5123. De gewijzigde bliksemschichten kunnen nu alle materialen doordringen behalve steen. Dit kan een probleem zijn. Maar tot nu toe hebben we geen manier gevonden om [DATA CORRUPTED] Details

Distributed M.A.D. Log, Entry #CAPne8xy Simulation #5123. The modified lightning guns can now penetrate every material except stone. This could be a problem. But so far we haven't found a way to [DATA CORRUPTED]

Gedistribueerde M.A.D. Log, Entry # CAPne8xy Simulation # 5123. De gewijzigde bliksemschichten kunnen nu alle materialen doordringen behalve steen. Dit kan een probleem zijn. Maar tot nu toe hebben we geen manier gevonden om [DATA CORRUPTED]

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Meta

Status:
waiting
Date added:
2018-11-20 17:58:49 GMT
Translated by:
lamagra20
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
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Energy & Lightning overload research simulations running. Check logs for further information on research. Energie- en bliksemoverlast-onderzoekssimulaties lopen. Controleer logboeken voor meer informatie over onderzoek. Details

Energy & Lightning overload research simulations running. Check logs for further information on research.

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Energie- en bliksemoverlast-onderzoekssimulaties lopen. Controleer logboeken voor meer informatie over onderzoek.

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Meta

Status:
waiting
Date added:
2018-11-20 17:59:20 GMT
Translated by:
lamagra20
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
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normal
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Log Entry A2Tg4xaS Logboekinvoer A2Tg4xaS Details

Log Entry A2Tg4xaS

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Logboekinvoer A2Tg4xaS

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Meta

Status:
waiting
Date added:
2018-11-20 18:00:51 GMT
Translated by:
lamagra20
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Log Entry A2Tg4xaS Logboekinvoer BKjgy85n Details

Log Entry A2Tg4xaS

Logboekinvoer BKjgy85n

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Status:
waiting
Date added:
2018-11-20 18:01:08 GMT
Translated by:
lamagra20
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Log Entry BKjgy85n logboekinvoer CAPne8xy Details

Log Entry BKjgy85n

logboekinvoer CAPne8xy

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Status:
waiting
Date added:
2018-11-20 18:01:27 GMT
Translated by:
lamagra20
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Log Entry CAPne8xy logboekinvoer DP710sma Details

Log Entry CAPne8xy

logboekinvoer DP710sma

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Meta

Status:
waiting
Date added:
2018-11-20 18:01:55 GMT
Translated by:
lamagra20
References:
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Distributed M.A.D. Log, Entry #A2Tg4xaS Simulation #59123. Massive power improvements over the last simulations. Still no reliable way to penetrate stone. Maybe shifting the phase could get us a little closer? Gedistribueerde M.A.D. Logboek, invoer # A2Tg4xaS Simulatie # 59123. Massale stroomverbeteringen tijdens de laatste simulaties. Nog steeds geen betrouwbare manier om steen te penetreren. Misschien kan een verschuiving van de fase ons een beetje dichterbij brengen? Details

Distributed M.A.D. Log, Entry #A2Tg4xaS Simulation #59123. Massive power improvements over the last simulations. Still no reliable way to penetrate stone. Maybe shifting the phase could get us a little closer?

Gedistribueerde M.A.D. Logboek, invoer # A2Tg4xaS Simulatie # 59123. Massale stroomverbeteringen tijdens de laatste simulaties. Nog steeds geen betrouwbare manier om steen te penetreren. Misschien kan een verschuiving van de fase ons een beetje dichterbij brengen?

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Meta

Status:
waiting
Date added:
2018-11-20 18:00:05 GMT
Translated by:
lamagra20
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  • ./data/scripts/entity/story/researchsatellite.lua:
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Build Shipyard Button Je hebt deze upgrade al geïnstalleerd. Details

Build

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Je hebt deze upgrade al geïnstalleerd.

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Status:
waiting
Context:
Shipyard Button
Date added:
2018-11-20 18:00:29 GMT
Translated by:
lamagra20
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  • ./data/scripts/entity/merchants/shipyard.lua:
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Build Turret Factory Button Bouw Shipyard Button Details

Build

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Bouw Shipyard Button

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Status:
waiting
Context:
Turret Factory Button
Date added:
2018-11-20 18:03:21 GMT
Translated by:
lamagra20
References:
  • ./data/scripts/entity/merchants/turretfactory.lua:
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You already have this upgrade installed. Je hebt deze upgrade al geïnstalleerd. Details

You already have this upgrade installed.

Je hebt deze upgrade al geïnstalleerd.

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Status:
waiting
Date added:
2018-11-20 18:02:50 GMT
Translated by:
lamagra20
References:
  • ./Server/Server/PlayerMessageHandlers/InstallSystemMessageHandler.cpp:
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