Avorion Translation Server

Translation of Avorion: Dutch

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Subspace Distortion Protection You have to log in to add a translation. Details

Subspace Distortion Protection

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
  • ./Common/Scripts/dlc/rift/systems/independentsubspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/subspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Battery Recharge Rate You have to log in to add a translation. Details

Battery Recharge Rate

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
Priority of the original:
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Combat ${name} ${ids}-TCS-${num} You have to log in to add a translation. Details

Combat ${name} ${ids}-TCS-${num}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Generator Energizer You have to log in to add a translation. Details

Generator Energizer

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Highly Energyproof Material You have to log in to add a translation. Details

Singular: Highly Energyproof Material

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Plural: Highly Energyproof Materials

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Collect highly energyproof materials for Zach ${count}/${total} You have to log in to add a translation. Details

Collect highly energyproof materials for Zach ${count}/${total}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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If you can get 100 of these materials, I'm sure I'll have enough! You have to log in to add a translation. Details

If you can get 100 of these materials, I'm sure I'll have enough!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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normal
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I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem. You have to log in to add a translation. Details

I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
Priority of the original:
normal
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Become the ultimate hide and seek champ. You have to log in to add a translation. Details

Become the ultimate hide and seek champ.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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normal
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Notification for interesting objects in the sector You have to log in to add a translation. Details

Notification for interesting objects in the sector

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untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Shows sectors with mass as yellow blips You have to log in to add a translation. Details

Shows sectors with mass as yellow blips

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untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Object Highlight Range You have to log in to add a translation. Details

Object Highlight Range

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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%g km You have to log in to add a translation. Details

%g km

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
  • ./data/scripts/systems/valuablesdetector.lua:
Priority of the original:
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Deep-Scan Sweeper You have to log in to add a translation. Details

Deep-Scan Sweeper

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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