Avorion Translation Server

Translation of Avorion: Latvian

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Prio Original string Translation
Gained %1% %2% cargo 1=amount 2=kind You have to log in to add a translation. Details

Gained %1% %2%

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Status:
untranslated
Context:
cargo 1=amount 2=kind
References:
  • ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
Priority of the original:
normal
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Removed %1% %2% cargo 1=amount, 2=kind You have to log in to add a translation. Details

Removed %1% %2%

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Status:
untranslated
Context:
cargo 1=amount, 2=kind
References:
  • ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
Priority of the original:
normal
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You have %1% %2%. Recently lost: %3% Tev ir %1% %2%. Nesen zaudēts: %3% Details

You have %1% %2%. Recently lost: %3%

Tev ir %1% %2%. Nesen zaudēts: %3%

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Status:
current
Date added:
2019-04-18 12:02:36 GMT
Translated by:
IBU400g
Approved by:
wilkatis
References:
  • ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
Priority of the original:
normal
More links:
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You have %1% %2%. Recently gained: %3% You have to log in to add a translation. Details

You have %1% %2%. Recently gained: %3%

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
Priority of the original:
normal
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You have %1% Credits. Recently lost: %2% You have to log in to add a translation. Details

You have %1% Credits. Recently lost: %2%

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
Priority of the original:
normal
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You have %1% Credits. Recently gained: %2% You have to log in to add a translation. Details

You have %1% Credits. Recently gained: %2%

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
Priority of the original:
normal
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Apply You have to log in to add a translation. Details

Apply

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ModifyWholeShipWindow.cpp:
  • ./Client/ClientUI/Hud/TransferToPartWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceEmblemTab.cpp:
Priority of the original:
normal
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No Modification You have to log in to add a translation. Details

No Modification

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ModifyWholeShipWindow.cpp:
Priority of the original:
normal
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Modify Whole Ship You have to log in to add a translation. Details

Modify Whole Ship

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ModifyWholeShipWindow.cpp:
Priority of the original:
normal
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Mine asteroids to gather resources. You can either sell resources at a Resource Depot, or use them to build your ship. You have to log in to add a translation. Details

Mine asteroids to gather resources. You can either sell resources at a Resource Depot, or use them to build your ship.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
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You can see the rough direction of a \c(3dd)Hyperspace Gate\c() in its title. Directions are based on the cardinal points. N = North, SE = South East, WSW = West South West. You have to log in to add a translation. Details

You can see the rough direction of a \c(3dd)Hyperspace Gate\c() in its title. Directions are based on the cardinal points. N = North, SE = South East, WSW = West South West.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Some items can't be picked up by you immediately; for example when you're the one who dropped them. You have to log in to add a translation. Details

Some items can't be picked up by you immediately; for example when you're the one who dropped them.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
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Some items are reserved for other players or AI factions and can only be picked up by them. You have to log in to add a translation. Details

Some items are reserved for other players or AI factions and can only be picked up by them.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
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Your fighters won't start because you don't have enough pilots for all of them. You have to log in to add a translation. Details

Your fighters won't start because you don't have enough pilots for all of them.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
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Your fighters won't start because all hangar exits are obstructed by other blocks. You have to log in to add a translation. Details

Your fighters won't start because all hangar exits are obstructed by other blocks.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
More links:
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Waiting
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