Avorion Translation Server

Translation of Avorion: Korean

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Camera You have to log in to add a translation. Details

Camera

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Placing Turrets You have to log in to add a translation. Details

Placing Turrets

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. You have to log in to add a translation. Details

To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again.

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera. You have to log in to add a translation. Details

If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera.

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
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Every ship only has a certain number of turret slots. You have to log in to add a translation. Details

Every ship only has a certain number of turret slots.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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All turrets you own are listed there. You can only place turrets on blocks made up of a material at least as high as that of the turret. You have to log in to add a translation. Details

All turrets you own are listed there. You can only place turrets on blocks made up of a material at least as high as that of the turret.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left. You have to log in to add a translation. Details

To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left.

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
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Placing Turrets You have to log in to add a translation. Details

Placing Turrets

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
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To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. You have to log in to add a translation. Details

To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
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Repairing You have to log in to add a translation. Details

Repairing

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
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If you don't want your ship designs to be saved automatically you can turn this off in the \c(fff)Main Menu\c() under \c(fff)Settings\c() -> \c(fff)Game\c(). You have to log in to add a translation. Details

If you don't want your ship designs to be saved automatically you can turn this off in the \c(fff)Main Menu\c() under \c(fff)Settings\c() -> \c(fff)Game\c().

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
More links:
or Cancel
If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera. You have to log in to add a translation. Details

If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
More links:
or Cancel
To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left. You have to log in to add a translation. Details

To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
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Placing Turrets You have to log in to add a translation. Details

Placing Turrets

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
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To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. You have to log in to add a translation. Details

To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
More links:
or Cancel
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