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Saving Designs | You have to log in to add a translation. | Details | |
Saving Designs You have to log in to edit this translation.
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You can even select multiple turret bases and choose a design for all of them. | You have to log in to add a translation. | Details | |
You can even select multiple turret bases and choose a design for all of them. You have to log in to edit this translation.
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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. | You have to log in to add a translation. | Details | |
If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to edit this translation.
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You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. | You have to log in to add a translation. | Details | |
You can apply any turret design saved in the \c(0d0)Saved Designs\c() window to turret bases on your ship. You have to log in to edit this translation.
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Building Shortcuts | You have to log in to add a translation. | Details | |
Building Shortcuts You have to log in to edit this translation.
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Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. | You have to log in to add a translation. | Details | |
Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. You have to log in to edit this translation.
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Applying Turret Designs | You have to log in to add a translation. | Details | |
Applying Turret Designs You have to log in to edit this translation.
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You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). | You have to log in to add a translation. | Details | |
You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). You have to log in to edit this translation.
or Cancel
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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. | You have to log in to add a translation. | Details | |
If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to edit this translation.
or Cancel
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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). | You have to log in to add a translation. | Details | |
You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). You have to log in to edit this translation.
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
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They must have built their ships somehow... | You have to log in to add a translation. | Details | |
They must have built their ships somehow... You have to log in to edit this translation.
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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | You have to log in to add a translation. | Details | |
Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to edit this translation.
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Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. | You have to log in to add a translation. | Details | |
Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. You have to log in to edit this translation.
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This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
This requires quite good relations to that faction though. You have to log in to edit this translation.
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