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| As cargo doesn't tend to resist, boarding a trade ship yields a fine amount of trading goods. | You have to log in to add a translation. | Details | |
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As cargo doesn't tend to resist, boarding a trade ship yields a fine amount of trading goods. You have to log in to edit this translation.
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| Matching Size & Shape | You have to log in to add a translation. | Details | |
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Matching Size & Shape You have to log in to edit this translation.
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| Advanced Building | You have to log in to add a translation. | Details | |
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Advanced Building You have to log in to edit this translation.
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| Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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| Boarders will kill anyone resisting and you will be able to use the ship with a new crew. | You have to log in to add a translation. | Details | |
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Boarders will kill anyone resisting and you will be able to use the ship with a new crew. You have to log in to edit this translation.
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| Silhouettes | You have to log in to add a translation. | Details | |
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Silhouettes You have to log in to edit this translation.
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| You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. | You have to log in to add a translation. | Details | |
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You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. You have to log in to edit this translation.
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| To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). | You have to log in to add a translation. | Details | |
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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to edit this translation.
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| Ship Stats | You have to log in to add a translation. | Details | |
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Ship Stats You have to log in to edit this translation.
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| You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. | You have to log in to add a translation. | Details | |
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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to edit this translation.
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| Templates made up of several blocks can be scaled and rotated just like single blocks. | You have to log in to add a translation. | Details | |
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Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to edit this translation.
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| To change colors, select the \c(0d0)Color Brush\c() on the left. | You have to log in to add a translation. | Details | |
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To change colors, select the \c(0d0)Color Brush\c() on the left. You have to log in to edit this translation.
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| To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. | You have to log in to add a translation. | Details | |
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to edit this translation.
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| Templates made up of several blocks can be scaled and rotated just like single blocks. | You have to log in to add a translation. | Details | |
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Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to edit this translation.
or Cancel
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| Changing Colors | You have to log in to add a translation. | Details | |
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Changing Colors You have to log in to edit this translation.
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