| Prio | Original string | Translation | — |
|---|---|---|---|
| It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). | You have to log in to add a translation. | Details | |
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It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). You have to log in to edit this translation.
or Cancel
|
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| Other factions see Boarding as an act of war, so be prepared for declarations of war coming in after a successful boarding attempt. | You have to log in to add a translation. | Details | |
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Other factions see Boarding as an act of war, so be prepared for declarations of war coming in after a successful boarding attempt. You have to log in to edit this translation.
or Cancel
|
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| You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
or Cancel
|
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| You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to edit this translation.
or Cancel
|
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| You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to edit this translation.
or Cancel
|
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| Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). | You have to log in to add a translation. | Details | |
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to edit this translation.
or Cancel
|
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| Your crew will assign officers automatically. | You have to log in to add a translation. | Details | |
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Your crew will assign officers automatically. You have to log in to edit this translation.
or Cancel
|
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| Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. | You have to log in to add a translation. | Details | |
|
Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to edit this translation.
or Cancel
|
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| It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). | You have to log in to add a translation. | Details | |
|
It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). You have to log in to edit this translation.
or Cancel
|
|||
| You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
|
You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
or Cancel
|
|||
| You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). | You have to log in to add a translation. | Details | |
|
You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to edit this translation.
or Cancel
|
|||
| You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). | You have to log in to add a translation. | Details | |
|
You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). | You have to log in to add a translation. | Details | |
|
Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Your crew will assign officers automatically. | You have to log in to add a translation. | Details | |
|
Your crew will assign officers automatically. You have to log in to edit this translation.
or Cancel
|
|||
| Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. | You have to log in to add a translation. | Details | |
|
Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to edit this translation.
or Cancel
|
|||
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