| Prio | Original string | Translation | — |
|---|---|---|---|
| You can use this function to edit the insides of your ship. | You have to log in to add a translation. | Details | |
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You can use this function to edit the insides of your ship. You have to log in to edit this translation.
or Cancel
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| You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. | You have to log in to add a translation. | Details | |
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You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. You have to log in to edit this translation.
or Cancel
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| Professionals can be \c(0d0)hired at stations\c(). | You have to log in to add a translation. | Details | |
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Professionals can be \c(0d0)hired at stations\c(). You have to log in to edit this translation.
or Cancel
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| Most of the work on a ship can be done by allrounder crew members, but there are some jobs that can only be done by professionals. | You have to log in to add a translation. | Details | |
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Most of the work on a ship can be done by allrounder crew members, but there are some jobs that can only be done by professionals. You have to log in to edit this translation.
or Cancel
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| The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
or Cancel
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| Merging Blocks | You have to log in to add a translation. | Details | |
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Merging Blocks You have to log in to edit this translation.
or Cancel
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| If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. | You have to log in to add a translation. | Details | |
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to edit this translation.
or Cancel
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| Grid | You have to log in to add a translation. | Details | |
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Grid You have to log in to edit this translation.
or Cancel
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| To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. | You have to log in to add a translation. | Details | |
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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. You have to log in to edit this translation.
or Cancel
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| Grid | You have to log in to add a translation. | Details | |
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Grid You have to log in to edit this translation.
or Cancel
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| To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. | You have to log in to add a translation. | Details | |
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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. You have to log in to edit this translation.
or Cancel
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| They must have built their ships somehow... | You have to log in to add a translation. | Details | |
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They must have built their ships somehow... You have to log in to edit this translation.
or Cancel
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| Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | You have to log in to add a translation. | Details | |
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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to edit this translation.
or Cancel
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| This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
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This requires quite good relations to that faction though. You have to log in to edit this translation.
or Cancel
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| One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. | You have to log in to add a translation. | Details | |
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to edit this translation.
or Cancel
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