| Prio | Original string | Translation | — |
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| This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
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This requires quite good relations to that faction though. You have to log in to edit this translation.
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| One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. | You have to log in to add a translation. | Details | |
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to edit this translation.
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| Professionals can be \c(0d0)hired at stations\c(). | You have to log in to add a translation. | Details | |
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Professionals can be \c(0d0)hired at stations\c(). You have to log in to edit this translation.
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| Most of the work on a ship can be done by allrounder crew members, but there are some jobs that can only be done by professionals. | You have to log in to add a translation. | Details | |
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Most of the work on a ship can be done by allrounder crew members, but there are some jobs that can only be done by professionals. You have to log in to edit this translation.
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| If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. | You have to log in to add a translation. | Details | |
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If you would like the block you want to place to match the size of the one you want to place it next to, select \c(fff)'Match Block'\c() in the \c(0d0)Blocks Window\c() or hold \c(fff)[Left SHIFT]\c() while placing the block. You have to log in to edit this translation.
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| Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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| You can use this function to edit the insides of your ship. | You have to log in to add a translation. | Details | |
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You can use this function to edit the insides of your ship. You have to log in to edit this translation.
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| You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. | You have to log in to add a translation. | Details | |
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You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. You have to log in to edit this translation.
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| A \c(0d0)crew\c() is what keeps a ship together. | You have to log in to add a translation. | Details | |
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A \c(0d0)crew\c() is what keeps a ship together. You have to log in to edit this translation.
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| Crew & Professionals | You have to log in to add a translation. | Details | |
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Crew & Professionals You have to log in to edit this translation.
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| You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to edit this translation.
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| You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to edit this translation.
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| You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). | You have to log in to add a translation. | Details | |
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to edit this translation.
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| Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). | You have to log in to add a translation. | Details | |
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to edit this translation.
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| Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. | You have to log in to add a translation. | Details | |
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Especially for edge and triangle blocks it is important that their orientation matches the neighboring block. You have to log in to edit this translation.
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